implementation of nori the raytracer
☆10Aug 12, 2019Updated 7 years ago
Alternatives and similar repositories for nori
Users that are interested in nori are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Expansion of the Nori renderer☆15Feb 1, 2016Updated 10 years ago
- cpu path tracer☆13Dec 27, 2022Updated 3 years ago
- Ray tracing renderer implemented for Computer Graphics rendering competition, ETH Zurich☆11Oct 19, 2023Updated 3 years ago
- ReSTIR-GI implementation in Mitsuba3☆18Jul 17, 2023Updated 3 years ago
- ☆10May 15, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆60Nov 25, 2024Updated last year
- Programs to generate and manipulate photoscenaries for FGFS☆18Apr 15, 2024Updated 2 years ago
- An interactive Global Illumination Renderer written in C++☆14Mar 12, 2018Updated 8 years ago
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 4 years ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆67Jun 15, 2024Updated 2 years ago
- GPU-accelerated path tracer☆10Oct 2, 2015Updated 11 years ago
- 教育意义;基于物理的渲染器;闲着没事造轮子☆24Jul 13, 2019Updated 7 years ago
- volumetric path tracer for heterogeneous volume☆10Jun 15, 2024Updated 2 years ago
- Source code of my master thesis on occlusion culling for (out-of-core) path tracing☆16Jul 29, 2025Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- My own physically-based renderer built upon Nori with extended functionalities.☆21Feb 16, 2024Updated 2 years ago
- ☆14Apr 24, 2024Updated 2 years ago
- Parallel Stable Sort☆15Oct 11, 2015Updated 11 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- PyTorch implementation of Kernel-predicting convolutional networks for denoising Monte Carlo renderings (Jupyter notebook)☆43Feb 10, 2019Updated 7 years ago
- ☆13Sep 10, 2021Updated 5 years ago
- ☆48Mar 20, 2023Updated 3 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆11Nov 1, 2019Updated 7 years ago
- Precomputed Radiance Transfert (PRT)☆14Oct 7, 2017Updated 9 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Real-time mesh skinning with DDM implemented in Unity☆11Oct 16, 2025Updated last year
- Solutions to introductory distributed computing exercises☆14Apr 9, 2023Updated 3 years ago
- Here shows my animation demos for Taichi☆19Aug 5, 2020Updated 6 years ago
- Research oriented GPU offline renderer☆17Sep 8, 2023Updated 3 years ago
- TileGraph is an experimental DNN compiler that utilizes static code generation and kernel fusion techniques.☆11Sep 18, 2024Updated 2 years ago
- Depth from focus using opencv c++☆23Oct 23, 2020Updated 6 years ago
- With the exception of GUI GDI, there are basic examples of almost all Windows features to help you understand all the basic apis of Windo…☆13Nov 7, 2022Updated 3 years ago
- A spectral volumetric path tracer for atmosphere rendering☆30Sep 9, 2024Updated 2 years ago
- An Efficient Transport Estimator for Complex Layered Materials☆13May 28, 2020Updated 6 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- 面向教学的蒙特卡洛路径追踪(Monte Carlo Path Tracing)渲染框架☆74Apr 16, 2026Updated 6 months ago
- An evaluation tool for memory safety sanitizers.☆25Jun 29, 2026Updated 4 months ago
- NVIDIA IndeX cloud utilities☆13Oct 30, 2022Updated 4 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- Volumetric progressive photon mapping written in C++.☆58Nov 12, 2022Updated 3 years ago
- Pathed: An educationally-motivated physically-based path tracer☆20Nov 22, 2022Updated 3 years ago
- Parallel Self-Adjusting Computation☆19Jul 5, 2021Updated 5 years ago