This is a paper list about the most important techs and some hard core knowledge about ray tracing.
☆27Dec 23, 2022Updated 3 years ago
Alternatives and similar repositories for RayTracing-Tech
Users that are interested in RayTracing-Tech are comparing it to the libraries listed below
Sorting:
- LearnOpenGL的记录☆29Dec 20, 2020Updated 5 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Jan 15, 2025Updated last year
- With the exception of GUI GDI, there are basic examples of almost all Windows features to help you understand all the basic apis of Windo…☆12Nov 7, 2022Updated 3 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆12Dec 10, 2025Updated 2 months ago
- ☆12Jun 3, 2024Updated last year
- OpenGL Demo Scene☆12Jul 13, 2024Updated last year
- Light Transport Matrix Acquisition☆13Nov 17, 2021Updated 4 years ago
- Vector math and other CUDA helper functions for OptiX kernels☆10Oct 21, 2024Updated last year
- ReSTIR DI in Falcor Rendering Framework☆12Aug 17, 2024Updated last year
- Real-Time SPH Simulation using C++/CUDA and OpenGL for Visualization☆14May 8, 2022Updated 3 years ago
- A simple showstart script☆11May 6, 2024Updated last year
- Starter template for building a JS HTML chatbot☆10Mar 21, 2024Updated last year
- 林宇叶代码库,主要发布bilibili的相关内容☆11Jun 11, 2024Updated last year
- Real(ish)-time position based fluid simulation☆10Apr 30, 2015Updated 10 years ago
- 支持Linux DO的ChatGPT/Claude/Midjourney/API/Grok 共享平台-前端项目☆12Apr 30, 2025Updated 10 months ago
- 3D Game Engine built from the ground up using C++ and OpenGL☆10Dec 6, 2021Updated 4 years ago
- ☆16Nov 21, 2025Updated 3 months ago
- A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.☆92Apr 6, 2024Updated last year
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆49Jun 6, 2023Updated 2 years ago
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆52Aug 17, 2022Updated 3 years ago
- Recently, an OpenGL development environment was built on Windows based on VSCode, GLAD, and GLFW, which is convenient for verification an…☆11Mar 17, 2021Updated 4 years ago
- ☆11Aug 26, 2024Updated last year
- Implementation of the Snappy compression algorithm as a RoCC accelerator☆12Jul 29, 2019Updated 6 years ago
- Enhancing Representations through Heterogeneous Self-Supervised Learning (TPAMI 2025)☆14May 2, 2025Updated 10 months ago
- implementation of nori the raytracer☆10Aug 12, 2019Updated 6 years ago
- Simple path tracer that uses Q-Learning for path guiding☆12Oct 30, 2020Updated 5 years ago
- A physically based ray tracer accelerated by OptiX.☆11Dec 24, 2021Updated 4 years ago
- This is a custom real-time path tracer based on DirectX12.☆10Aug 19, 2022Updated 3 years ago
- 南开大学刷课软件~☆10May 22, 2017Updated 8 years ago
- cpu path tracer☆11Dec 27, 2022Updated 3 years ago
- Implementation of "Delaunay quadrangulation by two-coloring vertices" paper☆13Mar 28, 2020Updated 5 years ago
- Implementation of model-free computational optics to a wide range of tasks.☆19Oct 21, 2024Updated last year
- Personal course work for NKU-COSC0018-Computer Architecture. WARNING: only for references;☆14Aug 18, 2024Updated last year
- 结合神经网络与强化学习的黑白棋☆10Mar 7, 2023Updated 2 years ago
- ☆11Feb 4, 2024Updated 2 years ago
- An introduction to CUDA programming by way of a Boids Flocking simulation☆11Jun 30, 2020Updated 5 years ago
- ☆10Feb 1, 2022Updated 4 years ago
- ☆14Jul 23, 2025Updated 7 months ago
- Position based snow simulation with the phase change effects☆14Feb 11, 2023Updated 3 years ago