A rendering engine based on Vulkan, designed to implement various graphics algorithms.
☆29Sep 28, 2023Updated 3 years ago
Alternatives and similar repositories for X2_RenderingEngine
Users that are interested in X2_RenderingEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 参考开源代码对部分图形学论文进行学习和复现。☆17Aug 14, 2022Updated 4 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Updated this week
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- use cuda to do collison detection with bvh.☆15Aug 29, 2026Updated 2 months ago
- Pixel Engine☆34Nov 22, 2022Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- 本科毕业设计-流体模拟☆22Apr 17, 2024Updated 2 years ago
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Jan 15, 2025Updated last year
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆31Jan 15, 2025Updated last year
- Althea is a glTF-based rendering engine built in Vulkan.☆21Jul 27, 2026Updated 3 months ago
- Signed distance field (SDF) generation by amortized ray tracing, SDF AO, and SDF soft shadow☆23Dec 30, 2024Updated last year
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 3 years ago
- Introduction to GLSL for Vulkan API☆19Sep 30, 2023Updated 3 years ago
- DirectX 12 sample: real-time rendering with a sparsely volumetric representation from a mesh by depth peeling OIT. The ray-traced shadow …☆15Mar 18, 2025Updated last year
- DML super resolution exercise.☆14Mar 14, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [SIGGRAPH 2026] Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering☆27May 23, 2026Updated 5 months ago
- HEngine - 2D/3D Game Engine written in C++20☆219Oct 21, 2026Updated last week
- An xmake starter template☆10May 22, 2024Updated 2 years ago
- GAMES 106 Homework5: Mesh Reduction☆18Aug 3, 2023Updated 3 years ago
- An improved implementation of my CASA 2013 paper "Real‐time generation of smoothed‐particle hydrodynamics‐based special effects in charac…☆22Mar 10, 2025Updated last year
- Inverse rendering with slang (Texturing and 2DGS)☆13May 21, 2025Updated last year
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated last year
- A high resolution voxel engine.☆10Oct 26, 2023Updated 3 years ago
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆26Jul 28, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Repository for real time rendering engine and tools for C++☆17May 31, 2019Updated 7 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated 2 years ago
- ☆19Aug 6, 2022Updated 4 years ago
- game engine☆24Oct 15, 2026Updated 2 weeks ago
- Renderer based on DX12 from zero.☆18Feb 8, 2025Updated last year
- async game engine☆31Oct 11, 2026Updated 3 weeks ago
- MRBNN: Open source renderer for SIGGRAPH 2026 paper Multi-feature Radiance Baking Neural Networks for Instant Volumetric Rendering.☆20Aug 25, 2026Updated 2 months ago
- Authors' implementation of my SIGGRAPH Asia 2019 Technical Briefs (The Power of Box Filters: Real-time Approximation to Large Convolution…☆56Mar 10, 2025Updated last year
- My custom game engine featuring hardware ray tracing, path tracing and DLSS.☆12Jul 7, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Authors' implementation of our SIGGRAPH Asia 2021 Technical Communications (Viewport-Resolution Independent Anti-Aliased Ray Marching on …☆39Jan 15, 2025Updated last year
- A C++/DirectX 11 implementation of "A Scalable and Production Ready Sky and Atmosphere Rendering Technique"☆98Jun 28, 2021Updated 5 years ago
- DirectX 11 3D smoke simulation by Eulerian grid method for solving Navier-Stokes equation and rendering by volume ray-casting, all with c…☆40Feb 6, 2020Updated 6 years ago
- Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )☆348May 15, 2024Updated 2 years ago
- Ilum graphics playground for learning☆159Mar 24, 2025Updated last year
- DirectX 12 character animation and rendering. Note: currently, there is no AA deployed in this sample, because it originally worked with …☆20Oct 1, 2026Updated last month
- A very basic bindless rendering setup with DirectX 12 & SM 6.6☆12Dec 7, 2023Updated 2 years ago