A light-weight graphics experiment framework for educational usage.
☆174Jun 30, 2026Updated last week
Alternatives and similar repositories for dandelion
Users that are interested in dandelion are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Dandelion's HTML development documents.☆24Jun 30, 2026Updated last week
- Night-Up Ray: Renderer (PT/MLT/BDPT/PM) with SAH-BVH and Microfacet☆22Jul 20, 2022Updated 3 years ago
- Introduction to GLSL for Vulkan API☆19Sep 30, 2023Updated 2 years ago
- 个人博客,杂谈,感想,碎碎念☆19Jan 27, 2024Updated 2 years ago
- Unified Incremental Potential Contact Framework Documentation☆15May 19, 2026Updated last month
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- GPU Physically Based Renderer (CUDA Base) [2022]☆24Sep 29, 2023Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media☆17Sep 9, 2024Updated last year
- My offline renderer for learning.☆141Jun 1, 2026Updated last month
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆21May 20, 2025Updated last year
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆46May 13, 2026Updated last month
- ReSTIR-GI implementation in Mitsuba3☆18Jul 17, 2023Updated 2 years ago
- Althea is a glTF-based rendering engine built in Vulkan.☆21Mar 9, 2026Updated 4 months ago
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Team Project for 2024 Autumn Advanced Computer Graphics☆27Jan 14, 2025Updated last year
- A Neural Volumetric Renderer☆260Jan 20, 2025Updated last year
- Lemon-Engine☆11Aug 22, 2021Updated 4 years ago
- A toy DCC software☆168Jul 1, 2021Updated 5 years ago
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated last year
- This is a reduced AE plugin template to replace the Skeleton in the AE SDK. You can develop your plugin based on this project on Windows …☆10Aug 16, 2023Updated 2 years ago
- Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )☆338May 15, 2024Updated 2 years ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆48Sep 13, 2025Updated 9 months ago
- a personal toy renderer☆39Jan 21, 2026Updated 5 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- DX12 Path Tracer with ShaderToy interop☆46Jan 13, 2025Updated last year
- Hardware abstract layer for modern gpu based on Metal/Vulkan/DirectX12 backend.☆71Feb 4, 2026Updated 5 months ago
- 一些优秀的图形学相关资料的索引,侧重于中文社区中的资源☆54Aug 17, 2022Updated 3 years ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- Ilum graphics playground for learning☆155Mar 24, 2025Updated last year
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆41Mar 27, 2024Updated 2 years ago
- Inverse Rendering Toolkit☆14Feb 24, 2025Updated last year
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆26Jul 25, 2024Updated last year
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,325May 9, 2026Updated 2 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- My journey of developing a current-gen 3D game engine with Metal-cpp and Vulkan☆20Updated this week
- A cross platform vulkan renderer☆68Sep 2, 2025Updated 10 months ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Jul 25, 2022Updated 3 years ago
- High-Performance Rendering Framework on Stream Architectures☆1,027Jul 2, 2026Updated last week
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated 2 years ago
- 现代图形引擎入门指南☆479Dec 16, 2025Updated 6 months ago