tkuri / Awesome-BRDFLinks
List of awesome papers on BRDF
☆28Updated 4 years ago
Alternatives and similar repositories for Awesome-BRDF
Users that are interested in Awesome-BRDF are comparing it to the libraries listed below
Sorting:
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆61Updated 10 months ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆133Updated last year
- Source code for SIGGRAPH Asia 2021 paper "Fast Volume Rendering with Spatiotemporal Reservoir Resampling"☆164Updated last year
- Spectral rendering extension for the NORI framework to simulate the thin film iridescence effect☆16Updated 3 years ago
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆84Updated 11 months ago
- Materials for the Neural Shading Course at SIGGRAPH 2025☆105Updated last month
- Sandbox for graphics paper implementation☆239Updated 2 months ago
- ReSTIR-GI implementation in Mitsuba3☆17Updated 2 years ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆94Updated last year
- OptiX 9 Lightweight Wrapper Library☆107Updated this week
- ☆60Updated 3 years ago
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆40Updated last year
- UCSD CSE 272 renderer☆100Updated 9 months ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Updated last year
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆36Updated 3 weeks ago
- Neural Radiance Cache (NRC) Library☆35Updated last month
- Neural Partitioning Pyramids for Denoising Monte Carlo Renderings☆44Updated last year
- Mitsuba renderer(modified for CMake compilation).☆23Updated 3 years ago
- Code for "Compositional Neural Scene Representations for Shading Inference"☆26Updated 5 years ago
- ☆30Updated 2 years ago
- Codes of Chi-squared Progressive Photon Mapping☆29Updated 4 years ago
- Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)☆38Updated 4 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Updated last month
- Code repository for the paper "Neural BRDF Representation and Importance Sampling" (CGF 2021)☆35Updated 2 years ago
- A simple interactive ray-tracing renderer.☆49Updated 10 months ago
- diff-render.org website☆21Updated 2 years ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆42Updated 3 years ago
- List of some useful databases and resources for Computer Graphics☆101Updated 2 years ago
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Updated 3 years ago
- A small utility to convert OpenVDB files to the Mitsuba 2 volume format☆22Updated 4 months ago