Kosalos / MandelBulbQuadLinks
MandelBulb rendered as a Point Cloud for IOS, uses Swift and Metal
☆13Updated 4 years ago
Alternatives and similar repositories for MandelBulbQuad
Users that are interested in MandelBulbQuad are comparing it to the libraries listed below
Sorting:
- ☆13Updated 6 years ago
- Deferred lighting demo using Metal on MacOS and iOS☆11Updated 8 years ago
- Reimagining the power of Xcode's View Debugger for live debugging of AR or SceneKit apps. Playground book + iOS app.☆20Updated 6 years ago
- Rendering text in SceneKit using SDF fonts.☆15Updated 6 years ago
- A framework for building fast genetic algorithms in Swift.☆30Updated 8 years ago
- Flappy bird done with Metal and swift☆51Updated 4 years ago
- Lorenz Attractor in Swift & Metal☆41Updated 8 years ago
- 🖼 iOS11 demo application for image style classification.☆48Updated 6 years ago
- Realtime Render Engine Protocol☆54Updated 3 years ago
- A Suite of Metal Examples written in Swift 4.2. Highlights: Model I/O - SceneKit - OpenEXR.☆40Updated 6 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- Basic examples of shaders in SceneKit + ARKit☆38Updated 7 years ago
- A live editing environment for Apple's Metal MSL shader libraries☆49Updated 8 years ago
- Basic wave simulation using Metal compute shaders☆20Updated 10 years ago
- A Swift deep learning library with Accelerate and Metal support.☆54Updated 7 years ago
- An app created to explorer the features of SceneKit iOS framework. Assets load (Model I/O), interaction, animation, classical rendering …☆58Updated 4 years ago
- A path tracer for photorealistic rendering written in Swift☆19Updated 8 years ago
- A swift-based program for creating neural networks and training them using the Metal Performance Shader API☆31Updated 6 years ago
- SceneKit-based Minecraft-style open world with chunk loading and GLSL fog shader☆87Updated 13 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 7 years ago
- Example of utilising SceneKit's SCNTechnique with Metal.☆12Updated 7 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- Load ram model from obj with Model I/O, bake ambient occlusion, draw with MetalKit -> Profit☆10Updated 4 years ago
- Collection of raymarching 3D fractals for OSX using Swift and Metal☆21Updated 5 years ago
- Conway's Game of Life implemented in Metal and Swift☆14Updated 8 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 9 years ago
- Image processing framework built on top of Metal☆37Updated 7 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆29Updated 3 years ago
- Deformable 3D terrain in SceneKit☆71Updated 4 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago