warrenm / MetalOfflineRecordingLinks
A sample demonstrating offscreen rendering and recording of Metal content with AVFoundation
☆34Updated 6 years ago
Alternatives and similar repositories for MetalOfflineRecording
Users that are interested in MetalOfflineRecording are comparing it to the libraries listed below
Sorting:
- MTLTexture Viewer☆18Updated 11 months ago
- iOS GLSL fragment shader playground☆23Updated 5 years ago
- Combine the power of Metal and CoreGraphics by sharing resource memory☆55Updated 4 years ago
- Metal text rendering example app that uses MetalRenderingTools under the hood.☆14Updated 3 years ago
- Digital Compositing Metal Shader and CIFilter☆28Updated last year
- SwiftShaders presents Shaders in Swift on iOS with GLSL, Metal and SceneKit frameworks☆43Updated 5 years ago
- Write Metal in Swift☆59Updated 5 years ago
- Volumetric realtime graphics☆54Updated 2 years ago
- 🎮 Easily add, changed and combine Vertex and Fragment shaders for SceneKit objects. Perfect tool for prototyping shaders in the context…☆57Updated 5 years ago
- Image processing framework built on top of Metal☆36Updated 6 years ago
- Realtime Render Engine Protocol☆54Updated 2 years ago
- A translation of Apple's sample code SceneKit State of the Union Demo into Swift☆15Updated 7 years ago
- A Metal re-implementation of GLKit's GLKBaseEffect☆20Updated 3 years ago
- A recreation of the last example from my objc.io SceneKit article, using SCNTechnique.☆25Updated 8 years ago
- a Framework for iOS & macOS☆57Updated 2 years ago
- Example of implementing low-poly water using SceneKit and Metal.☆16Updated 6 years ago
- Example app on Metal and SwiftUI usage for color-grading with LUTs☆35Updated 5 years ago
- Artzy Open Source AR Multi-Media Recorder and Samples by Delasign.☆25Updated 6 years ago
- A 'playground' project for rendering metaball-like graphics in metal.☆48Updated 8 years ago
- A translation of Apple's sample code SceneKitVehicle into Swift☆14Updated 6 years ago
- Cross-platform math library with SIMD support☆66Updated 2 years ago
- A set of extensions and utilities to work with CoreVideo types.☆25Updated 11 months ago
- Implementation of boids flocking simulation using SpriteKit and Swift 4 🐠☆39Updated 6 years ago
- About Core Image☆18Updated 8 years ago
- Shadertoy to Metal☆30Updated last year
- Create Live Graphics in SwiftUI (iOS, tvOS & macOS)☆54Updated 3 years ago
- [WIP]このフレームワークは、processingにおけるOpenGLのように、Metalを少ない手続き・インターフェースで使えることを目指しています。☆14Updated 4 years ago
- Math extensions for SCNVector3, SCNQuaternion, SCNMatrix4☆36Updated 6 months ago
- Rendering text in SceneKit using SDF fonts.☆14Updated 5 years ago
- iOS Swift Realtime video manipulation☆16Updated 9 years ago