norman784 / gaikuLinks
3d agnostic framework (game engine) terrain engine
☆39Updated 4 years ago
Alternatives and similar repositories for gaiku
Users that are interested in gaiku are comparing it to the libraries listed below
Sorting:
- A plugin for megaui integration into Bevy. This plugin is deprecated as is megaui.☆40Updated 4 years ago
- Show puffin profiler flamegraph in-game using egui☆46Updated 2 years ago
- A set of data and constructs to use in games.☆86Updated 8 months ago
- ☆20Updated 5 years ago
- Nav-mesh based 2D and 3D navigation toolset for Amethyst game engine☆24Updated 6 years ago
- Remote developer tools for bevy☆60Updated 3 years ago
- Delaunay triangulation and Voronoi diagram generation. Ported from Mapbox's Delaunator and d3-voronoi☆61Updated 7 months ago
- Toolset for producing emergent gameplay for games written in Rust☆84Updated 3 weeks ago
- Tutorials and examples for rendy☆36Updated 6 years ago
- Toy game engine. It's unstable, buggy, and really just a playground for me.☆24Updated last year
- Asset manger for good assets only☆31Updated 2 years ago
- bevy plugin for starting a webserver to visually edit bevy resources☆21Updated 4 years ago
- Integration layer between Bevy, puffin and tracing libraries☆22Updated 2 years ago
- ☆69Updated 2 years ago
- Skeleton animation and IK crate☆39Updated 3 years ago
- Tessellation is a library for 3d tessellation, e.g. it will create a set of triangles from any implicit function of volume.☆49Updated 4 years ago
- A batteries included networking crate for games.☆39Updated 5 years ago
- A Unity-inspired hierarchical transform implementation using Legion ECS☆52Updated 5 years ago
- A cross platform (wasm included) networking library!☆59Updated 3 years ago
- ☆10Updated 4 years ago
- ☆19Updated 4 years ago
- Themable Immediate Mode User Interface Toolkit in Rust☆95Updated 6 months ago
- DEPRECATED in favor of macroquad::ui☆38Updated 4 years ago
- Nav-Mesh path finder for Rust☆52Updated 3 years ago
- This is a prototype of a networking crate for bevy. This create provides a low-level networking plugin built on top of laminar☆30Updated 4 years ago
- A game prototype written in Rust☆44Updated 7 years ago
- This project attempts to allow the creation of reusable egui-themes☆29Updated 2 years ago
- A RTS about mice on the moon made for the 2020 Github Game Off☆39Updated 4 years ago
- Runs earcutr on geometries and generates a Bevy Mesh.☆26Updated 5 months ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆62Updated 2 years ago