LordOfDragons / dragengineLinks
Drag[en]gine Game Engine
☆78Updated this week
Alternatives and similar repositories for dragengine
Users that are interested in dragengine are comparing it to the libraries listed below
Sorting:
- RavEngine sample programs☆34Updated last month
- WAD to glTF converter☆20Updated last year
- ☆43Updated this week
- An Open Source Voxel RPG☆40Updated last month
- C++ Coding Framework for Windows, Linux, macOS and Browser games☆27Updated this week
- Open Source Lugaru upstreamed from the osslugaru project https://gitlab.com/osslugaru/lugaru☆32Updated 3 years ago
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated this week
- SnaX Game Engine - Open Source☆23Updated last year
- game engine based on raylib+EnTT libraries, end goal of creating a tactical RPG☆17Updated 3 years ago
- ENGINE..... vrooooommm☆35Updated last month
- 3D tile based map editor using Raylib☆29Updated last month
- Theorafile - Ogg Theora Video Decoder Library☆32Updated 3 weeks ago
- Game Pencil Engine a game engine written from the ground up.☆99Updated last year
- Library for rendering of dynamic and realistic skies☆18Updated 9 months ago
- Experimental game-engine sandbox using OpenGL and ECS.☆20Updated last year
- C++ libqodot port☆13Updated 3 years ago
- Modern C++14 game engine with Vulkan support, fully featured editor and C# scripting☆47Updated 5 years ago
- Mostly self-contained game/engine☆47Updated 8 months ago
- ☆37Updated 7 months ago
- Read-only GitHub mirror of Lugaru, hosted on GitLab. Please contribute there.☆59Updated 4 years ago
- Open source reimplementation of the Tomb Raider Level Editor Runtime.☆23Updated 3 months ago
- A screen space ambient occlusion (SSAO) algorithm☆9Updated 5 years ago
- Curated list of awesome stuff for raylib.☆44Updated last year
- An extension for the SDL3 library for using WebGPU native.☆28Updated last month
- A code club for raylib library.☆29Updated 2 years ago
- A simple library of extending the current functionality of SDL2 without having to change your includes. Currently supporting RenderQuads,…☆14Updated last year
- Doom (shareware) ported to the Sokol headers.☆63Updated last month
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated last month
- A simple and easy-to-use raygui styles editor☆65Updated 2 weeks ago
- An extension library for the amazing raylib library, that adds better support for 3D.☆62Updated last year