isadorasophia / gum
A dialogue narrative scripting language that integrates with Murder Engine.
☆46Updated 3 weeks ago
Alternatives and similar repositories for gum:
Users that are interested in gum are comparing it to the libraries listed below
- A friendly, extendable game framework for the Beef programming language.☆30Updated 7 months ago
- Dear ImGui wrapper for the Beef Programming Language☆25Updated last year
- Hello world project for Murder Engine.☆49Updated 3 months ago
- Samples for the C# Foster Framework☆34Updated this week
- A free cross-platform game development framework.☆122Updated this week
- ☆26Updated last year
- An implementation of the Squid GUI library for MonoGame☆16Updated 5 years ago
- rlobj is a drop-in replacement for raylib's obj loader☆15Updated 2 years ago
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 3 months ago
- A framework to easily build 2D games using FNA.☆16Updated last year
- DearEditor is a good game engine editor.☆17Updated last year
- A simple and easy-to-use icons packer and extractor☆50Updated this week
- A base game to be used for interns study☆12Updated 2 years ago
- A simple and easy-to-use raygui styles editor☆60Updated this week
- A fast, Cross-platform Raylib C# Wrapper.☆84Updated last month
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- A Multi-spectrum signed distance field font sample for monogame☆72Updated 6 years ago
- A small C# game audio library☆11Updated 5 months ago
- Shadowmapping with raylib!☆31Updated 3 years ago
- Vinculum (vin·cu·lum) is a set of C# autogen bindings for Raylib 5.0 additionally provides some convenience wrappers. Requires use of `un…☆45Updated 2 months ago
- simple, modern, code-only c# game framework/engine☆26Updated last week
- ☆19Updated 3 years ago
- A raylib binding for Beef programming language☆51Updated 2 years ago
- A .NET Library For Reading Aseprite Files.☆56Updated 4 months ago
- A simple and easy-to-use raygui icons editor☆56Updated this week
- WIP C# game engine using Entity Component System design☆11Updated 2 years ago
- Prototype for .NET 7 with Raylib compiled into WebAssembly (wasm)☆64Updated 11 months ago
- Drag[en]gine Game Engine☆74Updated this week
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆59Updated last year
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated last month