JJBannister / tinydiffrastLinks
A tiny course on differentiable rasterization. The content is best viewed on the website.
☆16Updated last year
Alternatives and similar repositories for tinydiffrast
Users that are interested in tinydiffrast are comparing it to the libraries listed below
Sorting:
- A differential theory of radiative transfer☆63Updated 5 years ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆95Updated last year
- UCSD CSE 272 renderer☆101Updated 10 months ago
- ☆71Updated 5 years ago
- Source Code for SIGGRAPH 2023 Paper "Parameter-space ReSTIR for Differentiable and Inverse Rendering"☆61Updated 11 months ago
- ☆33Updated 3 years ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆135Updated last year
- An online test suite for rendering research, based on Disney Research's interactive viewer☆44Updated 3 years ago
- Unbiased Physically Based Differentiable Renderer☆48Updated last year
- Code for SIGGRAPH Asia 2023 (ToG) paper "Manifold Path Guiding for Importance Sampling Specular Chains"☆40Updated last year
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆29Updated last year
- Robust Fitting of Parallax-Aware Mixtures for Path Guiding - SIGGRAPH 2020☆35Updated 8 months ago
- Path-space differentiable renderer☆162Updated 2 years ago
- ☆60Updated 3 years ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆37Updated last month
- Codes of Chi-squared Progressive Photon Mapping☆29Updated 4 years ago
- Code for "Monte Carlo Estimators for Differential Light Transport" (SIGGRAPH 2021) by Tizian Zeltner, Sébastien Speierer, Iliyan Georgiev…☆44Updated 3 years ago
- This repository will eventually hold the supplemental data and code for the paper: "" which will be presented at SIGGRAPH 2022☆27Updated 3 years ago
- GPU prototype implementation for neural parametric mixtures guiding☆30Updated 9 months ago
- ☆40Updated 3 years ago
- Various Volume Renders / Scenes for pbrt-v4☆33Updated 2 years ago
- Physically based differentiable rendering in C++☆28Updated 3 years ago
- This code implements the key ideas of the paper: Rendering Specular Microgeometry with Wave Optics, by Ling-Qi Yan, Miloš Hašan, Bruce Wa…☆43Updated 6 years ago
- This repository contains the source code of the paper Primary-Space Adaptive Control Variates using Piecewise-Polynomial Approximations b…☆21Updated 3 years ago
- ☆25Updated last year
- A collection of gradient-domain light transport algorithms implemented with Mitsuba☆87Updated 2 years ago
- Implementation of a full-wave reference simulator for computing surface reflectance.☆17Updated 7 months ago
- Tutorials and other resources for the Mitsuba 3 library☆64Updated 3 months ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆33Updated last year
- ☆22Updated 2 years ago