Introduction to GLSL for Vulkan API
☆19Sep 30, 2023Updated 2 years ago
Alternatives and similar repositories for GLSL-for-Vulkan
Users that are interested in GLSL-for-Vulkan are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source code (C++) for the SIGGRAPH Asia 2025 paper "Practical Gaussian Process Implicit Surfaces with Sparse Convolutions".☆28Feb 23, 2026Updated 5 months ago
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆26Jul 28, 2025Updated 11 months ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆18Dec 24, 2024Updated last year
- 【清华大学《计算机动画原理与算法》大作业】MPM fluid simulation and surface reconstruction using Taichi; A path tracer implemented by LuisaCompute python front…☆14Jan 16, 2024Updated 2 years ago
- OptiX ray tracing toy framework☆12Mar 22, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Implementation for Gradient-domain ReSTIR Path Tracing paper☆19Feb 21, 2026Updated 5 months ago
- A rendering engine based on Vulkan, designed to implement various graphics algorithms.☆29Sep 28, 2023Updated 2 years ago
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 3 years ago
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated last year
- Implementation of analytic collision penalty eigensystems (with Matlab)☆19Oct 23, 2025Updated 9 months ago
- DX12 Path Tracer with ShaderToy interop☆46Jan 13, 2025Updated last year
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆36Apr 26, 2022Updated 4 years ago
- A CUDA implementation of the spatialized normal cone hierarchy based on a linear BVH. (Submodule for the SIGGRAPH 2025 paper "Guiding-Bas…☆19Oct 7, 2025Updated 9 months ago
- [SIGGRAPH 2026] Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering☆19May 23, 2026Updated 2 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- webgpu implementation of 3D/4D gaussian viewer☆17May 27, 2025Updated last year
- 第四届CSIG图像图形技术挑战赛-AMD赛道:光照渲染及渲染优化☆21Sep 23, 2023Updated 2 years ago
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆21May 20, 2025Updated last year
- Gaussian Integral Linear Operators for Precomputed Graphics☆21Dec 2, 2025Updated 7 months ago
- Source Code for the SIGGRAPH 2025 Paper "Reservoir Splatting for Temporal Path Resampling and Motion Blur".☆48May 13, 2026Updated 2 months ago
- game engine☆23Jul 17, 2026Updated last week
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆26Jul 25, 2024Updated 2 years ago
- Code for SIGGRAPH Asia 2024 (TOG) Paper "Efficient Image-Space Shape Splatting for Monte Carlo Rendering"☆30Sep 22, 2024Updated last year
- A Vulkan renderer, written in C++20☆44Dec 29, 2020Updated 5 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Vulkan Implementation of NVIDIA's paper Real-time Neural Radiance Caching for Path Tracing.☆41Sep 10, 2024Updated last year
- Code example for CEDEC 2024 "Easy Start with GPU Ray Tracing! From GPU Programming Basics to ReSTIR".☆29Feb 2, 2025Updated last year
- Rendering algorithms implemented in raw WebGL 2.☆13Oct 15, 2018Updated 7 years ago
- HLSL Constant Buffer Layout Visualizer☆34Jan 4, 2025Updated last year
- ☆30Dec 14, 2025Updated 7 months ago
- Essentials of Vulkan☆33Nov 26, 2024Updated last year
- Research Oriented Physically Based Renderer☆83Jul 13, 2026Updated last week
- ☆23Dec 18, 2025Updated 7 months ago
- This is the first fully GPU Optimized IPC framework☆144Jul 16, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆14Jul 4, 2025Updated last year
- ☆25Jun 22, 2026Updated last month
- A Scalable (and Optionally, Data-Parallel) ANARI Multi-GPU Path Tracer☆34Jul 15, 2026Updated last week
- ☆15Nov 25, 2023Updated 2 years ago
- Code for the paper "From microfacets to participating media: A unified theory of light transport with stochastic geometry"☆107Aug 23, 2024Updated last year
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆48Sep 13, 2025Updated 10 months ago
- ☆13Dec 3, 2022Updated 3 years ago