a GPU ray tracer rewritten from PBRT-v4
☆22Nov 4, 2026Updated this week
Alternatives and similar repositories for pbrt-minus
Users that are interested in pbrt-minus are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Experimental GPU renderer using two-stage programming☆36Jul 8, 2022Updated 4 years ago
- High-Performance Cross-Platform GPU-Based Physics Simulator, Based on LuisaCompute☆34Jun 10, 2026Updated 4 months ago
- [SIGGRAPH 2026] Spatio-Temporal Control Variates with ReSTIR for Real-Time Rendering☆27May 23, 2026Updated 5 months ago
- Source Code for SIGGRAPH North America 2025 Paper "Practical Stylized Nonlinear Monte Carlo Rendering"☆48Sep 13, 2025Updated last year
- Code for SIGGRAPH 2025 conference paper "Automated Task Scheduling for Cloth and Deformable Body Simulations in Heterogeneous Computing E…☆31Nov 22, 2025Updated 11 months ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Code for SIGGRAPH Asia 2026 paper: Type-free Global Intersection Analysis with Linear Displacement Fileds☆15Oct 4, 2026Updated last month
- ☆11Jan 3, 2023Updated 3 years ago
- ☆34Dec 14, 2025Updated 10 months ago
- Unified Incremental Potential Contact Framework Documentation☆15Oct 20, 2026Updated 2 weeks ago
- Visibility Deferred Rendering☆14Sep 11, 2024Updated 2 years ago
- ☆37Updated this week
- Light Propagation Volumes, basic version for Unity☆18Mar 30, 2020Updated 6 years ago
- Source code for Better Bending: Analysis, Construction and Verification of Discrete Bending Models for Kirchhoff-Love Shells☆15Jul 19, 2026Updated 3 months ago
- ☆28Dec 18, 2025Updated 10 months ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Mitsuba renderer(modified for CMake compilation).☆26Apr 12, 2022Updated 4 years ago
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- MRBNN: Open source renderer for SIGGRAPH 2026 paper Multi-feature Radiance Baking Neural Networks for Instant Volumetric Rendering.☆20Aug 25, 2026Updated 2 months ago
- My offline renderer for learning.☆141Oct 30, 2026Updated last week
- a personal toy renderer☆41Jan 21, 2026Updated 9 months ago
- GPU LBVH builder implemented in Vulkan and GLSL.☆67Aug 27, 2023Updated 3 years ago
- Physics Based Animation 2025S☆28Jul 14, 2025Updated last year
- A high performance and friendly GPU LBVH implementation.☆42Oct 23, 2025Updated last year
- ReSTIR FG: Real-Time Reservoir Resampled Photon Final Gathering☆70Jul 13, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Source Code for the HPG 2026 Paper "Compatibility-Guided Neighbor Selection for ReSTIR".☆20Jun 18, 2026Updated 4 months ago
- Integration of NRD into a Vulkan application☆20Oct 6, 2026Updated last month
- Code for SIGGRAPH 2025 (ToG) paper "Multiple Importance Reweighting for Path Guiding"☆22May 20, 2025Updated last year
- A simple BVH data structure.☆24Nov 12, 2025Updated 11 months ago
- ThreeJS with Offscreen canvas with fallback support☆18Jan 14, 2025Updated last year
- Official implementation of "Learning Sparse Approximate Inverse Preconditioners for Conjugate Gradient Solvers on GPUs" (NeurIPS 2025)☆19Nov 3, 2025Updated last year
- A toy raytracer written in Rust based on PBRT☆31Jul 3, 2022Updated 4 years ago
- single file, pbrt style, educational ray tracing renderer🖼️☆45Jun 1, 2025Updated last year
- ☆34Sep 16, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- 每天一个技术点☆11Sep 10, 2023Updated 3 years ago
- [Siggraph 2025] Geometric Contact Potential☆22Jun 24, 2025Updated last year
- ☆11Oct 14, 2024Updated 2 years ago
- Plugin to use Slang shading language in Unity☆25Jun 11, 2024Updated 2 years ago
- Implementation of the Lattice Boltzmann Method in C++ and CUDA☆18Apr 7, 2025Updated last year
- Code for SIGGRAPH 2024 (ToG) paper "Conditional Mixture Path Guiding for Differentiable Rendering"☆27Jul 25, 2024Updated 2 years ago
- PR workflow plugin for DeepSeek Harness☆11Oct 26, 2026Updated last week