☆129Oct 7, 2026Updated this week
Alternatives and similar repositories for Timberdoodle
Users that are interested in Timberdoodle are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆23Mar 22, 2026Updated 6 months ago
- It's like dogfooding, but with frogs☆39May 22, 2026Updated 4 months ago
- ☆50Jan 25, 2024Updated 2 years ago
- Daxa is a convenient, simple and modern gpu api built on vulkan☆617Updated this week
- Advanced DX12 real-time renderer☆44Oct 1, 2026Updated last week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆52Jul 22, 2026Updated 2 months ago
- Toy Renderer to play around with gp techniques☆18Nov 4, 2023Updated 2 years ago
- async game engine☆31Aug 16, 2026Updated last month
- ☆17May 16, 2022Updated 4 years ago
- 3D Renderers using DX12/Vulkan/OpenGL in C++☆34Updated this week
- ☆30Jun 11, 2025Updated last year
- Toy engine written in C++ and DirectX 12☆21Apr 1, 2024Updated 2 years ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆118Updated this week
- Our server mascot :)☆15Jan 5, 2026Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆205Sep 30, 2026Updated last week
- Blazingly fast Vulkan glTF Viewer☆140May 28, 2026Updated 4 months ago
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆98Updated this week
- Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.☆122Jul 23, 2026Updated 2 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆588Aug 1, 2026Updated 2 months ago
- Adobe's reference implementation of the OpenPBR BSDF☆412Aug 24, 2026Updated last month
- Header-only dependency-free BVH construction and traversal library.☆1,209Updated this week
- Vulkan meshlet + visibility buffer renderer☆65Dec 10, 2023Updated 2 years ago
- Abstraction over modern OpenGL☆23Dec 28, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Froggy OpenGL Engoodener☆162May 6, 2026Updated 5 months ago
- A custom Virtualized Geometry LOD Rendering Engine : cluster-based real-time mesh simplification and LOD streaming system inspired by UE5…☆35Jan 29, 2026Updated 8 months ago
- A Vulkan renderer written from scratch on stream☆1,781Updated this week
- Surfel Radiance Cascades Diffuse Global Illumination (SRC-DGI)☆223Aug 10, 2026Updated last month
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆66Oct 8, 2025Updated last year
- Implementation of realtime bloom post-process☆19Jan 21, 2025Updated last year
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆427Updated this week
- A modern C++17/C++20 glTF 2.0 library focused on speed, correctness, and usability☆606Updated this week
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆379Updated this week
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆304Updated this week
- ☆22Nov 19, 2023Updated 2 years ago
- RTX Global Illumination (RTXGI)☆872Feb 5, 2024Updated 2 years ago
- Beat'em up / melee combat system build in Unreal engine 5 and this project all so uses Gameplay ability system☆14Apr 15, 2023Updated 3 years ago
- Voxel rendering experiments☆146Oct 20, 2025Updated 11 months ago
- My custom game engine featuring hardware ray tracing, path tracing and DLSS.☆11Jul 7, 2025Updated last year
- ☆438Sep 13, 2026Updated 3 weeks ago