☆112Jul 13, 2026Updated last week
Alternatives and similar repositories for Timberdoodle
Users that are interested in Timberdoodle are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆21Mar 22, 2026Updated 3 months ago
- It's like dogfooding, but with frogs☆38May 22, 2026Updated last month
- ☆46Jan 25, 2024Updated 2 years ago
- Daxa is a convenient, simple and modern gpu api built on vulkan☆595Jul 4, 2026Updated 2 weeks ago
- Advanced DX12 real-time renderer☆35Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A modern, high-performance C++17 graphics and compute library based on Vulkan☆49May 8, 2026Updated 2 months ago
- Toy Renderer to play around with gp techniques☆18Nov 4, 2023Updated 2 years ago
- async game engine☆30Jun 12, 2026Updated last month
- ☆17May 16, 2022Updated 4 years ago
- 3D Renderers using DX12/Vulkan/OpenGL in C++☆32Dec 22, 2025Updated 6 months ago
- ☆30Jun 11, 2025Updated last year
- Toy engine written in C++ and DirectX 12☆20Apr 1, 2024Updated 2 years ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆111May 21, 2026Updated 2 months ago
- Our server mascot :)☆15Jan 5, 2026Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆185Jul 9, 2026Updated last week
- Blazingly fast Vulkan glTF Viewer☆139May 28, 2026Updated last month
- (WIP) Small game engine made for fun and educational proposes. Might do something with it later, might not.☆98Updated this week
- Constant-Time per-pixel volumetrics using ray-extensions and Holographic Radiance Cascades.☆114May 21, 2026Updated 2 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆576May 12, 2026Updated 2 months ago
- Single-header dependency-free BVH construction and traversal library.☆1,152Updated this week
- Adobe's reference implementation of the OpenPBR BSDF☆395Updated this week
- Vulkan meshlet + visibility buffer renderer☆62Dec 10, 2023Updated 2 years ago
- Froggy OpenGL Engoodener☆158May 6, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Abstraction over modern OpenGL☆23Dec 28, 2024Updated last year
- A Vulkan renderer written from scratch on stream☆1,756Jul 3, 2026Updated 2 weeks ago
- A custom Virtualized Geometry LOD Rendering Engine : cluster-based real-time mesh simplification and LOD streaming system inspired by UE5…☆34Jan 29, 2026Updated 5 months ago
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆64Oct 8, 2025Updated 9 months ago
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆389Updated this week
- Implementation of realtime bloom post-process☆18Jan 21, 2025Updated last year
- Surfel Radiance Cascades Diffuse Global Illumination (SRC-DGI)☆222Mar 11, 2025Updated last year
- RTX Global Illumination (RTXGI)☆858Feb 5, 2024Updated 2 years ago
- A Vulkan game engine with FrameGraph, PBR rendering and a Declarative GUI Widgets library.☆303Jul 4, 2026Updated 2 weeks ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆22Nov 19, 2023Updated 2 years ago
- Beat'em up / melee combat system build in Unreal engine 5 and this project all so uses Gameplay ability system☆14Apr 15, 2023Updated 3 years ago
- Voxel rendering experiments☆141Oct 20, 2025Updated 9 months ago
- My custom game engine featuring hardware ray tracing, path tracing and DLSS.☆11Jul 7, 2025Updated last year
- ☆425Nov 19, 2024Updated last year
- Globally Illuminated Voxel Worlds Accelerated with Nested Axis-Aligned Distance Fields☆65May 18, 2026Updated 2 months ago
- A small unix-like kernel and OS components based around the Shard programming language.☆16Apr 2, 2026Updated 3 months ago