sum1afk / vsgSDL
https://github.com/vsg-dev/VulkanSceneGraph SDL Integration
☆9Updated 4 months ago
Related projects ⓘ
Alternatives and complementary repositories for vsgSDL
- Learn to use CMake with Visual Studio 2017☆13Updated 5 years ago
- The Particle System API, since 1999, using C++, OpenGL, GLUT, and CMake☆8Updated 2 years ago
- Library for loading .dds textures (supports DXT1, DXT3, DXT5, 3D textures, etc...)☆23Updated 3 years ago
- Unigine engine version 0.2 from http://frustum.org hacked to compile with modern libs☆45Updated 10 years ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆21Updated 5 months ago
- A collection of Windows/C++ utility functions on string manipulation/formatting, file system, date/time, logging, etc.☆9Updated 7 months ago
- VSCode extension for daScript language☆9Updated 2 months ago
- ☆23Updated last month
- ☆11Updated 3 years ago
- Verus Engine is a modern 3D game engine.☆38Updated 3 months ago
- A C++20 compile time entity component system for games and game engines.☆17Updated this week
- Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.☆25Updated 2 weeks ago
- Demonstrates how to use CMake to include Jolt Physics in your own project☆22Updated 2 weeks ago
- Visual scripting plugin for Lumix Engine☆9Updated 2 weeks ago
- Header only C++11 glTF 2.0 loader☆13Updated 5 years ago
- This is a voxel-based game engine that focuses on cool graphics & physics within a voxel world.☆16Updated 5 years ago
- Cranberry Game Engine is my Personal hobby game engine☆11Updated 4 months ago
- RavEngine sample programs☆19Updated last week
- MythOS game engine from Charybdis Enterprises☆18Updated 2 years ago
- WAD to glTF converter☆17Updated 8 months ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆30Updated last year
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Game engine/framework powering The Driver Syndicate.☆6Updated this week
- Vulkan Render Engine☆16Updated 4 years ago
- Multithreaded resource data file management library☆11Updated 4 years ago
- 🔬 Projects to start learning Direct3D11 (D3D11)☆15Updated last year
- Experimental project that allows a process to submit UI elements to an ImGui context hosted by another☆13Updated 4 years ago
- Bounce is a 3D physics engine for games.☆35Updated 3 years ago
- Tests for DirectXMath☆13Updated last month
- DX11 & DX 12 renderer for Lumix Engine☆9Updated this week