jtsiomb / libresman
Multithreaded resource data file management library
☆11Updated 5 years ago
Alternatives and similar repositories for libresman:
Users that are interested in libresman are comparing it to the libraries listed below
- A binary tree based memory allocator in C.☆11Updated 7 years ago
- Platform abstraction and utility library☆19Updated 2 months ago
- ☆12Updated 8 years ago
- OpenGL / XML + Lua Game GUI library.☆19Updated 6 years ago
- Colby Hall's C++ Standard Library☆11Updated 5 years ago
- Working on a Performance Analyser using ImGui☆12Updated 7 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Updated 6 years ago
- QLL : Level loaders☆14Updated 4 years ago
- small collection of directory related functions.☆14Updated 4 years ago
- Sand is a lightweight time controller (C++11)☆19Updated 9 years ago
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15Updated last year
- A collection of header files that can ease OpenGL programming☆28Updated 3 years ago
- Single-header library for handling crashes in C++ programs on Linux.☆33Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- a lightweight SIMD vector, matrix and quaternion library☆32Updated last year
- Automatic reloader of constants during runtime, featuring type inference. Written in C++11.☆14Updated 9 years ago
- An Simplified JSON (SJSON) C++ reader and writer☆21Updated 6 months ago
- Tiny portable virtual memory wrapper☆13Updated last year
- A handy string interpolator (C++11)☆13Updated 9 years ago
- A one-stop font atlas generator☆14Updated 7 years ago
- simple vulkan framework☆12Updated 8 years ago
- OpenGL Model Viewer☆17Updated 4 months ago
- C++ 3d math types for game developers☆21Updated 11 months ago
- Port of scintilla text editing control to OpenGL. WIP!!!!☆32Updated 12 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆54Updated 9 years ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆16Updated 6 years ago
- SIMD-optimized math library in C++☆23Updated 6 years ago
- An abandoned game dev toolset.☆9Updated 3 years ago