XNA4 Xbox Live reimplementation for Steamworks
☆14Feb 13, 2023Updated 3 years ago
Alternatives and similar repositories for FNA.Steamworks
Users that are interested in FNA.Steamworks are comparing it to the libraries listed below
Sorting:
- Collada Importer for XNA (Work in Progress)☆16Dec 5, 2013Updated 12 years ago
- MOHTools (.map editor & BSP compiler for MOH:AA)☆16Dec 13, 2017Updated 8 years ago
- FF on Source SDK 2013☆14Jun 30, 2024Updated last year
- ☆11Jan 2, 2026Updated 2 months ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Feb 26, 2013Updated 13 years ago
- ☁ Go bindings for the itch.io API☆19Feb 19, 2026Updated 2 weeks ago
- FNA Website Repository☆14Mar 1, 2026Updated last week
- C# XNA implementation of Tiled map reader. http://www.mapeditor.org/☆19Aug 20, 2013Updated 12 years ago
- Files with the text for pokemon black and white games☆97Nov 30, 2010Updated 15 years ago
- SDL2 (adapted for original Xbox / nxdk toolchain)☆20Dec 31, 2024Updated last year
- C# library for parsing and reading BSP (Binary Space Partition) structures in Quake-based game engines☆103Sep 5, 2025Updated 6 months ago
- Relink games / tools using the XNA Framework 4.0 to use FNA instead☆57Aug 30, 2020Updated 5 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆73Jan 1, 2026Updated 2 months ago
- Game Engine focused on finding expressive but simple ways to build any game☆21Sep 5, 2022Updated 3 years ago
- CoD BSP Decompiler☆28Apr 15, 2015Updated 10 years ago
- Quake III map and model renderer☆32Aug 14, 2016Updated 9 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- unofficial mirror of QuakeSpasm SVN with branches for stuff I'm working on☆63Feb 21, 2024Updated 2 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆127Nov 21, 2025Updated 3 months ago
- IsThereAnyDeal Everywhere adds a quick price overview for each link to Steam store it can find on a page.☆34Feb 23, 2024Updated 2 years ago
- A C#/Monogame wrapper for most of GML's (Short for "Game Maker Language's") functions made to help developers more easily migrate their g…☆29Mar 31, 2016Updated 9 years ago
- A cross-platform game engine with GUI and multiplayer support using Monogame, Farseer and Lidgren☆20Apr 12, 2017Updated 8 years ago
- Simple xnb 2 png converter☆30Feb 7, 2021Updated 5 years ago
- A simple C++ COLLADA parser and OpenGL viewer, DevIL texture loading with a test QT interface.☆10Jul 22, 2012Updated 13 years ago
- Free-to-use plugins made for SRPG Studio.☆12Jan 14, 2026Updated last month
- ☆12Sep 9, 2023Updated 2 years ago
- A proper cs2 sdk/base☆11Nov 16, 2023Updated 2 years ago
- Blender 2.80 addon for loading Quake engine BSP files☆35Mar 21, 2022Updated 3 years ago
- C# parsers and formats for Half-Life 1 and related engines.☆99Jan 26, 2026Updated last month
- GOG Galaxy Integration Demo☆39Aug 26, 2020Updated 5 years ago
- Go package for parsing Valve's Source Engine .bsp (Binary Space Partition) map files☆38Nov 2, 2025Updated 4 months ago
- A mod for Wolfire's game Black Shades that incorporates new aspects, such as a larger FPS limit, windowed mode, and larger FOV☆12Dec 9, 2021Updated 4 years ago
- Further developed version of Maestra Fénix's Custom Loading Screen tutorial. Done as half challenge for myself, half learning experience.…☆14Jul 14, 2024Updated last year
- A perfect world Data Editor☆11Feb 27, 2021Updated 5 years ago
- itunes-client provides a high level API (like ActiveRecord style) to control your iTunes.☆49Nov 14, 2020Updated 5 years ago
- A modding tool for Professor Layton games. Works on Curious Village only.☆12Sep 2, 2024Updated last year
- RSM2 file format.☆10Jul 19, 2024Updated last year
- Tidying up the Keybinds system in Minecraft☆14Apr 14, 2016Updated 9 years ago
- A WIP level editor for Kirby: Star Allies☆10Dec 8, 2022Updated 3 years ago