PJayB / DOOM-3-BFG-DX11Links
A port of Doom 3 BFG Edition from OpenGL to DirectX 11
☆21Updated 9 years ago
Alternatives and similar repositories for DOOM-3-BFG-DX11
Users that are interested in DOOM-3-BFG-DX11 are comparing it to the libraries listed below
Sorting:
- Quake III Arena GPL Source Release for x64, Direct3D 11 and, optionally, for Windows 8.☆29Updated 3 years ago
- OpenGL Quake BSP viewer with Oculus Rift support☆36Updated 5 years ago
- Little bit of fun to see if I could create something similar to MegaTextures found in Quake Wars.☆22Updated 10 years ago
- Cg open-source compiler☆32Updated 13 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆77Updated 5 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- A small realtime software rendering library☆16Updated 5 years ago
- Game engine/framework powering The Driver Syndicate.☆10Updated this week
- AMD tessellation sample based on DirectX 11☆32Updated 9 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- Quake III map and model renderer☆29Updated 9 years ago
- MemTracer is a memory tracking system created mostly with video games in mind.☆23Updated 5 years ago
- A 3D Graphic API Library☆18Updated last month
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago
- Core OpenGL samples and tests written in C++11.☆14Updated 9 years ago
- Load-time conversion of S3 Texture Compression textures to other formats☆18Updated 7 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated 2 weeks ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- QLL : Level loaders☆15Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- libdds is a library for operating DDS textures. It is able to load DXT1-5 compressed textures, pack/unpack them with different compressio…☆18Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A D3D9 implementation using OpenGL3☆31Updated 10 years ago
- MSAA Sample Pattern Inspector☆33Updated 10 years ago
- OpenGL sample that demonstrates how to enable Framelock in an application☆18Updated 9 years ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- How to use WGL_NV_DX_interop2 to use OpenGL in a DXGI window☆35Updated 7 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 6 years ago
- Working on a Performance Analyser using ImGui☆12Updated 8 years ago