Eyescale / EqualizerLinks
Equalizer is the standard middleware to create and deploy parallel OpenGL-based applications. It enables applications to benefit from multiple graphics cards, processors and computers to scale the rendering performance, visual quality and display size. An Equalizer application runs unmodified on any visualization system, from a simple workstatio…
☆229Updated last year
Alternatives and similar repositories for Equalizer
Users that are interested in Equalizer are comparing it to the libraries listed below
Sorting:
- Qt + Vulkan Nbody Demo☆85Updated 7 years ago
- nvpro-pipeline is a research rendering pipeline☆210Updated 4 years ago
- Example programs that test and illustrate how to use the VSG and optional add-on libraries☆160Updated this week
- OpenGL sample on various rendering approaches for typical CAD scenes☆161Updated last year
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆170Updated 6 months ago
- OpenGL Development Cookbook (book code with build and configuration fixes)☆61Updated 10 years ago
- A C++11/OpenGL library for the Fast Fourier Transform☆218Updated 5 years ago
- ☆250Updated 7 years ago
- Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows…☆355Updated last year
- An OsgViewer with support for the Oculus Rift☆106Updated 4 years ago
- Bullet physics and OpenSceneGraph integration☆65Updated last year
- C++ library for building applications to stream pixels to Tide☆25Updated 2 years ago
- A hybrid visualization framework for desktops, large immersive displays and the web☆76Updated 8 years ago
- Code for my tutorials on using GLFW3.☆40Updated 10 years ago
- Ocean Simulation Using FFT — C++, OpenGL, glut☆127Updated 9 years ago
- OpenGL 4 Graphics Engine☆142Updated 9 years ago
- Procedural landscape rendering library☆93Updated 8 years ago
- A small demo and tutorial of the image load/store feature of OpenGL 4☆27Updated 8 years ago
- Embree Example Renderer☆105Updated 8 years ago
- Automatically exported from code.google.com/p/glfx☆36Updated 10 years ago
- A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU☆102Updated 12 years ago
- The NCCA Graphics Library☆100Updated 4 months ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆79Updated last week
- Header only C++ Tiny glTF loader.☆257Updated 5 years ago
- Gizmo control library for 3D object manipulation (4x4 matrix)☆144Updated 13 years ago
- Source code for OpenGL Insights☆663Updated 3 years ago
- An ocean rendering nodekit for OpenSceneGraph☆113Updated 3 years ago
- Collection of C++ OpenGL samples and demos☆215Updated 2 years ago
- GLSL source level debugger.☆498Updated 4 years ago
- Next Generation Renderer for Cross Platform Engine Development☆144Updated 3 years ago