Erkaman / tess-optLinks
Demonstration of how we can use tessellation shaders to make faster fragment shaders.
☆17Updated 9 years ago
Alternatives and similar repositories for tess-opt
Users that are interested in tess-opt are comparing it to the libraries listed below
Sorting:
- ☆33Updated 3 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 9 years ago
- Signed Distance Function Sculpting☆53Updated 8 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- High dynamic range rendering, with lens flare approximation and bloom☆78Updated 2 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- ☆17Updated 3 years ago
- #include <engine>☆40Updated 7 years ago
- An SDF path tracer☆24Updated 7 years ago
- spica is a cross-platform renderer☆21Updated 7 years ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- ☆22Updated 12 years ago
- ☆15Updated 9 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- shd shader generator☆10Updated 7 years ago
- Experimentation framework for real-time light culling☆31Updated 6 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆35Updated 10 years ago
- Atmosphere shaders using BGFX☆39Updated 7 years ago
- C/C++ Isosurface Extraction library☆14Updated 9 years ago
- Text encoder for Shadertoy☆33Updated 8 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 8 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago
- TGen - Simple C++ Tangent Generator☆42Updated 6 years ago