Eldemarkki / Marching-Cubes-Terrain
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
☆572Updated 3 years ago
Alternatives and similar repositories for Marching-Cubes-Terrain:
Users that are interested in Marching-Cubes-Terrain are comparing it to the libraries listed below
- Marching cubes in Unity☆479Updated last year
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆350Updated 2 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆818Updated last year
- GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.☆293Updated 2 years ago
- Procedural voxel terrain generation in Unity☆379Updated 4 years ago
- Fluid dynamics for Unity's VFX graph☆698Updated 2 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,071Updated last year
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆907Updated 4 years ago
- Arcade vehicle physics for Unity☆432Updated 4 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆650Updated 10 months ago
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆534Updated last year
- Unity packages and demos—emphasizing ECS, jobs and the Burst compiler—by Reese and others.☆524Updated 2 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆562Updated 2 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆593Updated 10 months ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,073Updated 10 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Implementation of wave function collapse approach for Unity in 3d space☆217Updated 2 years ago
- Ray marching sandbox☆344Updated 3 years ago
- Global fog effect for Unity☆943Updated 9 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆590Updated 5 years ago
- Raymarching Shader Generator in Unity☆1,371Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- A bunch of custom passes made for HDRP☆1,363Updated 4 months ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- A stylized water shader (and material presets) for Unity.☆980Updated 4 years ago
- A character focused Toon Shader for Unity using Shader Graph.☆452Updated 5 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆488Updated last year
- Volume cloud for Unity3D☆653Updated 4 years ago
- Mesh voxelization for Unity.☆1,455Updated 6 years ago