Eldemarkki / Marching-Cubes-TerrainLinks
Marching Cubes terrain implementation in Unity using the Job System and the Burst compiler
☆586Updated 4 years ago
Alternatives and similar repositories for Marching-Cubes-Terrain
Users that are interested in Marching-Cubes-Terrain are comparing it to the libraries listed below
Sorting:
- Marching cubes in Unity☆511Updated 2 years ago
- Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).☆368Updated 3 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆825Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.☆337Updated 3 years ago
- Vehicle physics for Unity☆437Updated 5 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆928Updated 4 years ago
- Procedural voxel terrain generation in Unity☆389Updated 5 years ago
- Implementation of wave function collapse approach for Unity in 3d space☆226Updated 3 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,104Updated 2 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆676Updated last year
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆659Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆612Updated 6 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆629Updated 6 months ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Updated last year
- A stylized water shader (and material presets) for Unity.☆1,027Updated 4 years ago
- A character focused Toon Shader for Unity using Shader Graph.☆458Updated 5 years ago
- Hull, Delaunay and Voronoi algorithms in Unity☆427Updated 3 years ago
- Ray marching sandbox☆358Updated 4 years ago
- Mesh voxelization for Unity.☆1,501Updated 6 years ago
- Realtime-CSG, CSG level editor for Unity☆933Updated 4 months ago
- Example project for Unity 2020.1 Mesh API improvements☆756Updated 2 years ago
- Screen space multiple scattering for Unity.☆740Updated 4 months ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆572Updated last month
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆508Updated 2 years ago
- Destructible terrain in Unity☆451Updated 4 years ago
- A Unity package to make runtime procedural mesh generation more flexible.☆373Updated 2 years ago
- A bunch of custom passes made for HDRP☆1,406Updated last year
- War Thunder style mouse flight controls for aircraft☆676Updated 6 years ago
- Fluid dynamics for Unity's VFX graph☆702Updated 3 years ago