theSoenke / ProceduralTerrainLinks
Procedural voxel terrain generation in Unity
β389Updated 5 years ago
Alternatives and similar repositories for ProceduralTerrain
Users that are interested in ProceduralTerrain are comparing it to the libraries listed below
Sorting:
- Procedural tree builder for Unityβ423Updated 3 years ago
- π₯ An open-source script to destroy objects realistically in Unity3D.β362Updated 6 years ago
- Vegetation shader with alpha blended rendering and touch bending effectβ553Updated 2 months ago
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.β453Updated 6 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.β218Updated 5 years ago
- Projection Decals for Unity's Universal Render Pipeline.β538Updated last year
- Hull, Delaunay and Voronoi algorithms in Unityβ427Updated 3 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.β345Updated 2 years ago
- Unity scripts that procedurally generate ready-to-use cave meshes.β313Updated 7 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6β308Updated 5 years ago
- Volumetric Fog for Unityβ805Updated 5 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!β455Updated 7 years ago
- A ocean using Phillips spectrum in Unityβ284Updated 3 years ago
- Math reference for games and more. All visualized in Unity3D.β280Updated 3 months ago
- A procedural dungeon generator for Unity3dβ245Updated 4 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!β249Updated 7 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.β¦β309Updated 6 years ago
- Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.β432Updated 3 years ago
- Terrain topology algorithms in Unityβ446Updated 4 years ago
- Unity Procedural Planets GPU-mostly generatorβ148Updated 4 years ago
- Unity shader to emulate wind on low poly assets.β172Updated last month
- An efficient voxel framework for Unity3dβ162Updated 2 years ago
- Skybox shader with volumetric cloudsβ465Updated 8 years ago
- Vehicle physics for Unityβ437Updated 5 years ago
- A collection of shaders written in CG/ShaderLab for Unity.β253Updated 6 years ago
- A texture maker tool for Unity.β419Updated 5 years ago
- Unity shaders optimized for Low Poly models.β190Updated 6 years ago
- Marching Cubes terrain implementation in Unity using the Job System and the Burst compilerβ590Updated 4 years ago
- Highly customizable sci-fi shield / force field shader for Unity3D. Allows you to set edge power & color, inner texture scrolling, wavineβ¦β559Updated 7 years ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effectβ826Updated 2 years ago