LogicalError / realtime-CSG-for-unityLinks
Realtime-CSG, CSG level editor for Unity
☆885Updated 2 weeks ago
Alternatives and similar repositories for realtime-CSG-for-unity
Users that are interested in realtime-CSG-for-unity are comparing it to the libraries listed below
Sorting:
- Work in progress prototype for the Chisel Level Editor, for Unity☆499Updated 9 months ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆915Updated 4 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,082Updated last year
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆821Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆595Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆598Updated 6 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆800Updated 3 years ago
- A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).☆660Updated last year
- A stylized water shader (and material presets) for Unity.☆995Updated 4 years ago
- Utility to combine color channels from different textures into a single output.☆816Updated 8 months ago
- A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨☆1,079Updated last year
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆611Updated last year
- A bunch of custom passes made for HDRP☆1,379Updated 6 months ago
- Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline☆648Updated 4 months ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆626Updated last month
- A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).☆884Updated last year
- Open Source Kinematic Character Controller for Unity☆698Updated last year
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,305Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆740Updated 2 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆565Updated 4 months ago
- A Unity package to make runtime procedural mesh generation more flexible.☆360Updated last year
- General purpose wireframe shaders for use in Unity.☆622Updated 10 months ago
- Level design tools for Unity☆1,415Updated 3 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,004Updated 7 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆645Updated last year
- A custom renderer feature for screen space outlines☆648Updated 11 months ago
- Planar reflections for Unity's Universal Render Pipeline.☆594Updated 3 years ago
- Textureless fog particles using a highly customizable shader to attenuate noise values.☆491Updated 2 years ago
- Source code for Toon Shader tutorial for Unity. Has specular, rim lighting, and can cast and receive shadows.☆905Updated 6 years ago
- GILES: A Runtime Level Editor for Unity3D☆784Updated 3 years ago