Baker Texture data to Model, for example vertex color, uv channel.
☆12Jun 20, 2023Updated 3 years ago
Alternatives and similar repositories for AquaTextureBaker
Users that are interested in AquaTextureBaker are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆16May 10, 2023Updated 3 years ago
- Smooth Normals to Improve backface Outline☆86Apr 26, 2023Updated 3 years ago
- URP版体素GI☆26May 6, 2026Updated 5 months ago
- Custom nodes for Shader Graph☆31Mar 22, 2018Updated 8 years ago
- ExampleProject for InfinityRenderPipeline.☆22Nov 18, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆34Aug 25, 2023Updated 3 years ago
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆66Sep 11, 2019Updated 7 years ago
- Edge detection with Depth, Normal and MeshID.☆23Sep 27, 2024Updated 2 years ago
- Node graph editor framework focused on data processing using Unity UIElements and C# 4.6☆14Aug 13, 2024Updated 2 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Feb 26, 2019Updated 7 years ago
- Testing Grass And Objects☆18Feb 25, 2025Updated last year
- Various Static/Realtime Cubemap Rendering Implementations in Unity.☆25Apr 7, 2025Updated last year
- ☆17Dec 13, 2021Updated 4 years ago
- ☆15Aug 8, 2021Updated 5 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- my blog☆14Jul 21, 2020Updated 6 years ago
- A simple procedural skybox which has day and night in unity universal render pipeline☆13Jan 20, 2022Updated 4 years ago
- Unity环境下的一套控制与触发系统,无需另写代码即可控制状态和进度、触发各种变化、监听各种事件,算是一款低代码化插件。☆35Jan 9, 2025Updated last year
- Part 1 of a GPU Voxelizer for Unity☆14May 22, 2021Updated 5 years ago
- ☆26Jul 11, 2019Updated 7 years ago
- 3dsmax tool☆13Apr 10, 2022Updated 4 years ago
- Example of using flipbook motion to make water shader in unity☆29Apr 22, 2023Updated 3 years ago
- This is the backing repository for a tutorial series walking through the process using a compute shader to procedurally generate a mesh a…☆28May 29, 2022Updated 4 years ago
- The Ultimate Blender AI Assistant☆15Jun 1, 2026Updated 5 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆21Mar 5, 2023Updated 3 years ago
- Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).☆13Apr 6, 2022Updated 4 years ago
- 自定义Unity Shader GUI☆81Jul 12, 2022Updated 4 years ago
- Order-independent Transparency Implementation in Unity with Per-Pixel Linked Lists☆237Apr 17, 2025Updated last year
- ☆38Sep 24, 2022Updated 4 years ago
- An attempt at a fully featured Vulkan 3D engine.☆20Oct 7, 2020Updated 6 years ago
- scratch effect on unity☆76Feb 25, 2021Updated 5 years ago
- A work in progress solution for capsule shadows in Unity.☆134Jan 5, 2024Updated 2 years ago
- Demonstration of how to use the Spark codecs in Unity☆35Jun 7, 2026Updated 4 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- forked from https://github.com/BtbN/FFmpeg-Builds with a modified build and deploy config☆18Aug 18, 2026Updated 2 months ago
- ☆109Jan 17, 2023Updated 3 years ago
- My custom Universal Render Pipeline☆24Jan 15, 2023Updated 3 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Dec 12, 2023Updated 2 years ago
- Hybrid real-time global illumination inspired by Assassin's Creed Shadows, featuring RTGI + SSGI + RTAO + DDGI fallback. | 参考刺客信条:影,光追驱动的…☆16Mar 6, 2026Updated 7 months ago
- 使用Mirror框架和Fizzy Steamworks编写的简易多人P2P联机小游戏☆14Aug 2, 2024Updated 2 years ago
- Shader-based solution to blend arbitrary meshes with Unity terrain☆40Dec 23, 2019Updated 6 years ago