dreamfairy / Unity_URP_Planear_Shadowmap
Unity 主相机范围 扁平阴影
☆57Updated 10 months ago
Alternatives and similar repositories for Unity_URP_Planear_Shadowmap:
Users that are interested in Unity_URP_Planear_Shadowmap are comparing it to the libraries listed below
- ☆49Updated 2 months ago
- ☆53Updated 3 years ago
- Convert curves to Texture☆39Updated 2 years ago
- 让顶点动画的性能更上一层楼 Some tricks to optimize animation performance, espicially reduce anim texture size.☆26Updated 2 years ago
- URP shader and feature example☆93Updated last month
- ☆38Updated 2 years ago
- 基于Unity,在1ms内渲染大规模植被☆61Updated 3 weeks ago
- fast planar ssr for unity5.6☆41Updated 5 years ago
- 超精简版6倍采样性能提升的地形渲染技术☆70Updated 4 years ago
- A GPU-Skinning Demo☆28Updated 4 years ago
- ☆32Updated 2 years ago
- ■■百人计划■■百人计划先行版 - 大世界雾效教案☆43Updated 2 years ago
- customed unity universal renderer pipeline☆56Updated 3 years ago
- URasterizer: A software rasterizer on top of Unity, accelerated by Job system & Compute Shader☆89Updated last year
- 通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。☆64Updated 5 years ago
- HLODSystem is applied to 3DGameKit.☆97Updated 4 years ago
- 自定义Unity Shader GUI☆80Updated 2 years ago
- My custom Universal Render Pipeline☆27Updated 2 years ago
- ☆13Updated 4 months ago
- a runtime virtural texture terrain for unity 5.6☆83Updated 2 years ago
- ☆31Updated 4 years ago
- ☆18Updated 5 months ago
- 一个GPUDriven学习工程☆58Updated last year
- Shadow map in unity, include hard shadow, PCF, PCSS, VSSM.☆20Updated 3 years ago
- hlod for unity☆75Updated 4 years ago
- GPU Driven Particles Rendeing using Unity's SRP☆84Updated 4 years ago
- ■■Finished■■Unity plugin of making ramp texture☆35Updated 5 months ago
- ☆54Updated 2 years ago
- 处理Unity大世界边远坐标的渲染变形问题☆41Updated 4 years ago
- 一种性能与效果更平衡的地形混合算法.开销比farcry5方案多15% 但效果都比farcry5方案更好些,支持沙漠等大区域半透明混合☆45Updated 2 years ago