edwin0cheng / NodeSigma
A collection of useful nodes and utils for Unity Shader Graph
☆14Updated 5 years ago
Alternatives and similar repositories for NodeSigma:
Users that are interested in NodeSigma are comparing it to the libraries listed below
- ☆15Updated 5 years ago
- ☆17Updated 7 years ago
- Fast way to find Nearby objects within radius, using CullingGroup API☆28Updated 6 years ago
- Generic editor for instanced properties in Unity materials.☆22Updated 6 years ago
- ☆29Updated 7 years ago
- Source-like displacements for Unity☆14Updated 5 years ago
- use some unity graphic API to display outline post processing.☆27Updated 7 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- color spreading post-processing effect in Unity☆42Updated 2 years ago
- ☆21Updated 5 years ago
- A simple imposter implementation based on Unity☆16Updated 4 years ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆39Updated 5 years ago
- Draws the vert and face normals of a mesh using Unity's Gizmos.☆19Updated 7 years ago
- simple gpu instancing particles with collision calculation☆13Updated 7 years ago
- ☆19Updated 5 years ago
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- Example of how to get a smooth fog effect in Unity 3D☆37Updated 8 years ago
- Hybrid reflection probes for Unity. Proof of concept that reflection probes can be baked in a deferred fashion in order so they can produ…☆17Updated 5 years ago
- Subgraphs for creating patterns in Unity Shader Graph☆15Updated 6 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆9Updated 3 years ago
- Example project to simulate Fur with the Shells technique, in modelization, not shaders.☆23Updated 5 years ago
- Edge tool for Shader Graph/VFX Graph☆18Updated 7 months ago
- Modulate SH Weight Editor. 版本一已经完成 光照贴图设置好,再确认一下探针数据有时你会发现可能要比想象中的弱或者强,使用该功能,Artists可以直观地修改好以后,再回到SphericalHarmonicsL2探针数据。 不用再烘培,就能回到原始数…☆12Updated last year
- BlendShapeController timeline track - pose & animate blendshapes on Unity's Timeline☆18Updated 5 years ago
- Minimalist simplex library☆46Updated 2 years ago
- Make different kinds of typical Visual Effects which could be valuable reference.☆20Updated 6 years ago
- A small debugging tool to draw the editor scene with replacement shaders.☆22Updated 3 years ago
- Unity Timeline tracks for Rhubarb Lip Sync☆23Updated 6 years ago
- Terraced like procedural terrain made with Unity DOTS☆22Updated 4 years ago