liiir1985 / NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
☆14Updated 8 months ago
Alternatives and similar repositories for NodeGraphProcessor:
Users that are interested in NodeGraphProcessor are comparing it to the libraries listed below
- Unity APIs that may be useful but not mentioned in the documentation.☆43Updated 5 months ago
- Extending Unity's UnityEditor.TypeCache support to player builds.☆34Updated 4 months ago
- When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.☆29Updated last year
- unity custom tag system☆20Updated last year
- Micro helper library for Unity's Job System☆23Updated 9 months ago
- CG practice in unity☆16Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆40Updated 2 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 6 months ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆58Updated 2 months ago
- 一个Unity中可用的顶点密度debug工具,部分调试类型可导出密度信息☆45Updated last year
- ☆57Updated 6 months ago
- A MonoBehaviour based class that will automatically set its Renderer with a MaterialPropertyBlock built from fields and properties marked…☆14Updated 3 months ago
- Animation synchronization demo for unity.☆22Updated 2 years ago
- unity的残影效果☆15Updated 2 years ago
- Playable integration for Unity Visual Scripting.☆27Updated 2 years ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆17Updated last year
- Simple but powerful git integration for Unity 3D☆42Updated 2 weeks ago
- Unity 程序化藤曼☆11Updated 2 years ago
- Config-based workflow for Unity's AssetPostprocessor class☆29Updated 2 years ago
- This package provides a component to reduce jaggies in uGUI elements.☆42Updated 3 weeks ago
- ACTSkill editor.☆24Updated last month
- ☆63Updated last year
- Modular and high-performed Unity Goal Oriented Action Planner with well designed visual graph editor☆72Updated last year
- Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.☆40Updated last month
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 10 months ago
- Stable and unflick CascadedShadowMapping☆15Updated last year
- draw arrow, circle, and arc in Unity, using Gizmos or LineRenderer☆13Updated 4 months ago
- ☆22Updated 3 years ago
- 一个用于检测项目内相似图片,并提供替换/删除的工具☆45Updated 11 months ago
- Ease-of-Use Source Generator Alternative for Unity☆60Updated last year