jure / nobigi
Neural optimized baked interactive global illumination
☆28Updated 2 years ago
Alternatives and similar repositories for nobigi:
Users that are interested in nobigi are comparing it to the libraries listed below
- Cool demo.☆19Updated last year
- Realtime voxel global illumination in WebGL.☆20Updated last year
- Film emulsion-like rendering transforms for three.js☆41Updated last year
- GPU based frustum and occlusion culling in WebGL.☆56Updated last year
- ☆10Updated 5 months ago
- three.js module for loading Houdini vertex animation (texture cache)☆28Updated 6 years ago
- Basic WebGL implementation of Doom 3's glare☆36Updated 2 years ago
- Comparisons of shaders across multiple APIs☆23Updated 2 years ago
- XAtlas JS Wrapper: Mesh parameterization / UV unwrapping library for use on web and js by compiling to WASM.☆58Updated 7 months ago
- ☆46Updated 4 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 2 years ago
- Compute-Less Clustered Lighting☆56Updated last year
- 3D rendering engine using JavaScript as user script.☆73Updated last year
- Project Heatstroke☆37Updated 7 years ago
- A simple Raytracer based on Ray Tracing in One Weekend by Peter Shirley☆18Updated 4 years ago
- ☆23Updated 6 months ago
- An implementation of the SSR algorithm in webgl2☆27Updated 5 years ago
- LGLTracer is a ray tracing rendering engine for the Web. It provides Editor and Viewer solutions for high-quality rendering on the Web, a…☆72Updated 4 months ago
- ☆11Updated last year
- Javascript Tetrahedral FEM Simulation☆53Updated last year
- SDF Physics☆43Updated 3 years ago
- ☆21Updated 8 months ago
- MikkTSpace vertex tangent calculation for JavaScript/TypeScript/Node.js, using Web Assembly.☆38Updated last week
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 9 months ago
- Chromium build with hardware accelerated ray tracing☆60Updated 4 years ago
- Check for and avoid redundant state setting☆37Updated last year
- Convert Quixel assets into Three.js compatible PBR materials☆52Updated 2 years ago
- ☆78Updated 2 years ago
- ☆37Updated 3 months ago
- WebAssembly BC6H Decoder☆19Updated 4 years ago