An attempt at a fully featured Vulkan 3D engine.
☆18Oct 7, 2020Updated 5 years ago
Alternatives and similar repositories for Blaze
Users that are interested in Blaze are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Baker Texture data to Model, for example vertex color, uv channel.☆12Jun 20, 2023Updated 2 years ago
- Add global illumination to rio☆10Nov 14, 2024Updated last year
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆42Oct 26, 2025Updated 7 months ago
- an implementation of the 2019 EGSR paper "Combining Point and Line Samples for Direct Illumination" by Katherine Salesin and Wojciech Jar…☆14Sep 13, 2019Updated 6 years ago
- Experiment of global illumination in screen space☆90Mar 26, 2018Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- C++ Vulkan real time renderer.☆62Aug 1, 2021Updated 4 years ago
- A simple scene graph for OpenGL 3. Uses glm.☆20Feb 5, 2022Updated 4 years ago
- Implementation of "Real-time Global Illumination using Precomputed Light Field Probes"☆15Nov 15, 2019Updated 6 years ago
- A Modern OpenGl Renderer☆19Jun 16, 2021Updated 4 years ago
- a mac VideoToolbox decoder sample using IOSurface and OpenGL.☆12Jul 18, 2016Updated 9 years ago
- Forum for AMD OpenGL and Vulkan graphics drivers☆18May 23, 2024Updated 2 years ago
- DirectX 11 Engine☆11Nov 21, 2022Updated 3 years ago
- WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL☆17Jun 27, 2024Updated last year
- Qt OpenGL MD3 (Quake 3) Model Renderer☆12Oct 3, 2015Updated 10 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- "Ray Tracing In One Weekend" series implementation in pure DXR☆18Apr 15, 2025Updated last year
- My custom Universal Render Pipeline☆27Jan 15, 2023Updated 3 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆15Dec 11, 2025Updated 5 months ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆69Dec 27, 2023Updated 2 years ago
- ☆12Feb 3, 2019Updated 7 years ago
- Precomputed Atmospheric Scattering for Unreal Engine.☆12Apr 14, 2024Updated 2 years ago
- Render a black hole.☆11Jan 20, 2022Updated 4 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆39Mar 3, 2026Updated 3 months ago
- C bindings for D3D12 Memory Allocator.☆13Jun 21, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- DirectX 11 Engine☆16May 1, 2022Updated 4 years ago
- OpenGL based Quake BSP map viewer☆14Nov 14, 2014Updated 11 years ago
- Demo how to use CMHeadphoneMotionManager with SceneKit☆15Sep 15, 2020Updated 5 years ago
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Apr 5, 2018Updated 8 years ago
- A tiny realtime Vulkan 3D engine with modern graphics, all implementations in the 📄ZeldaEngine.cpp file.☆13Jul 1, 2024Updated last year
- Module to sets a message offline if receiver does not respond in 10 seconds☆21Sep 30, 2019Updated 6 years ago
- Toy Renderer to play around with gp techniques☆17Nov 4, 2023Updated 2 years ago
- A software renderer loosely imitating the OpenGL pipeline.☆16Apr 30, 2017Updated 9 years ago
- GLSL implementation of the Cook-Torrance shader model☆16Mar 2, 2024Updated 2 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- ☆11Jul 13, 2022Updated 3 years ago
- ☆14Jul 30, 2019Updated 6 years ago
- aloe☆13May 20, 2025Updated last year
- Monte Carlo Path Tracer in Unity3D using compute shader☆12Jul 1, 2020Updated 5 years ago
- Various graphic effects implemented in OpenGL☆15Aug 7, 2021Updated 4 years ago
- micro webGPU rendering & compute library☆21Apr 17, 2022Updated 4 years ago