An attempt at a fully featured Vulkan 3D engine.
☆20Oct 7, 2020Updated 5 years ago
Alternatives and similar repositories for Blaze
Users that are interested in Blaze are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Baker Texture data to Model, for example vertex color, uv channel.☆12Jun 20, 2023Updated 3 years ago
- Add global illumination to rio☆10Nov 14, 2024Updated last year
- A Game Engine written by Moritz Gooth using c/c++ and vulkan.☆44Oct 26, 2025Updated 10 months ago
- RmlUi Documentation☆16Aug 22, 2026Updated 3 weeks ago
- an implementation of the 2019 EGSR paper "Combining Point and Line Samples for Direct Illumination" by Katherine Salesin and Wojciech Jar…☆14Sep 13, 2019Updated 7 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- DirectX12 Game Engine☆11May 23, 2023Updated 3 years ago
- C++ Vulkan real time renderer.☆67Aug 1, 2021Updated 5 years ago
- A Modern OpenGl Renderer☆18Jun 16, 2021Updated 5 years ago
- Forum for AMD OpenGL and Vulkan graphics drivers☆18May 23, 2024Updated 2 years ago
- a mac VideoToolbox decoder sample using IOSurface and OpenGL.☆12Jul 18, 2016Updated 10 years ago
- ☆17Jun 9, 2016Updated 10 years ago
- WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL☆17Jun 27, 2024Updated 2 years ago
- DirectX 11 Engine☆11Nov 21, 2022Updated 3 years ago
- The Radeon Developer Panel (RDP) is a software tool that allows users to capture RGP profiles, RMV traces, RRA scenes, and RGD crash anal…☆22Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Qt OpenGL MD3 (Quake 3) Model Renderer☆12Oct 3, 2015Updated 10 years ago
- Grass Rendering in Unity inspired by Ghost of Tsushima GDC talk.☆44Dec 27, 2024Updated last year
- My custom Universal Render Pipeline☆26Jan 15, 2023Updated 3 years ago
- A DirectX 12 renderer featuring Deferred and Forward rendering paths, PBR, various post-processing effects, and more.☆71Dec 27, 2023Updated 2 years ago
- ☆12Feb 3, 2019Updated 7 years ago
- Parallel Transformation of Bounding Volume Hierarchies into Oriented Bounding Box Trees☆18Apr 22, 2024Updated 2 years ago
- Render a black hole.☆11Jan 20, 2022Updated 4 years ago
- DirectX 11 Engine☆16May 1, 2022Updated 4 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆38Mar 3, 2026Updated 6 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A very unpolished quake 3 map reader and renderer written in Swift, using Metal, for iOS☆18Apr 5, 2018Updated 8 years ago
- Principled Anki flashcard decks for memorizing the periodic table, including a description of their design and a script that generated th…☆15Apr 29, 2022Updated 4 years ago
- ☆13Nov 11, 2019Updated 6 years ago
- Crown Engine☆30Sep 11, 2026Updated last week
- ☆14Jul 30, 2019Updated 7 years ago
- Toy Renderer to play around with gp techniques☆18Nov 4, 2023Updated 2 years ago
- A tiny realtime Vulkan 3D engine with modern graphics, all implementations in the 📄ZeldaEngine.cpp file.☆14Jul 1, 2024Updated 2 years ago
- A tile map reader and renderer for raylib☆10Aug 28, 2022Updated 4 years ago
- GLSL implementation of the Cook-Torrance shader model☆16Mar 2, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- aloe☆13May 20, 2025Updated last year
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- Making my Game engine using C++ and OpenGL☆22Jun 7, 2024Updated 2 years ago
- ☆14Aug 17, 2022Updated 4 years ago
- Various examples using Bullet in Elixir☆16Sep 10, 2014Updated 12 years ago
- Multi-Platform 3D Game Engine☆21Updated this week
- Useful components for raylib using the C# programming language☆12Aug 25, 2023Updated 3 years ago