ConficturaStudios / noise-generator-unityLinks
A noise generator editor extension for Unity. This extension can generate layered perlin, simplex, and cellular noise fields with compositing features and write the output to a file. Both 2D and 3D noise textures are supported.
☆16Updated 5 years ago
Alternatives and similar repositories for noise-generator-unity
Users that are interested in noise-generator-unity are comparing it to the libraries listed below
Sorting:
- ☆33Updated 4 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆22Updated 6 years ago
- ☆36Updated 3 years ago
- Edge detection with Depth, Normal and MeshID.☆22Updated 8 months ago
- ☆24Updated 6 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆24Updated 4 years ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆17Updated 3 years ago
- ☆27Updated 4 years ago
- Melt The Snow shader made with shader graph☆23Updated 3 years ago
- A realistic & physically based human skin shader☆26Updated 2 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 4 years ago
- A Texture3D Atlas Import Pipeline for Unity 2019.3 and newer.☆32Updated 6 months ago
- Procedural Grass System with Compute Shaders in Unity☆28Updated 2 years ago
- ☆26Updated last year
- A custom editor in Unity to handle texture gradients☆14Updated 5 years ago
- Lens flare image effect in Unity!☆32Updated 6 years ago
- Height fog implementation for Unity☆18Updated 6 months ago
- Unity mesh generation + compute shader for grass simulation.☆29Updated 3 years ago
- A little Unity3d Editor script to create pngs out of a gradient. Usable for shaders.☆20Updated 4 years ago
- A halftone shader created with Shader Graph for use in the Universal Render Pipeline☆30Updated 2 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- Shader-based solution to blend arbitrary meshes with Unity terrain☆35Updated 5 years ago
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Updated 4 years ago
- ☆32Updated 3 years ago
- ☆22Updated 6 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆25Updated 7 years ago
- An easy to extend version of Unity's default lit URP shader based on some simple macros.☆24Updated 6 months ago
- An example of mesh deformation in Unity☆30Updated 3 years ago