Tutorials on the new QtGui based OpenGL api of PySide2
☆30Sep 3, 2019Updated 6 years ago
Alternatives and similar repositories for pyside-opengl-tutorials
Users that are interested in pyside-opengl-tutorials are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- simple example of using the OpenGL Core Profile with PyQt, numpy, and PyOpenGL☆15Nov 30, 2012Updated 13 years ago
- Example FileFormat plugin☆16Jan 28, 2024Updated 2 years ago
- The QRangeSlider class implements a horizontal PyQt range, or span, slider widget.☆25Mar 13, 2017Updated 9 years ago
- PyQt/PySide案例集 乱搞版 凡是pull request一律通过☆11Nov 7, 2016Updated 9 years ago
- Class project for COMP-781, Robotics. This is a CUDA-based collision detector for motion planning.☆13Apr 29, 2019Updated 7 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Helper module for debugging raytraced SDFs☆12Jul 1, 2026Updated last week
- A configurable multi-purpose USD Asset Resolver☆25Sep 30, 2024Updated last year
- Megascan link plugin for substance designer☆21Dec 8, 2022Updated 3 years ago
- Extended light filters for the ever-awesome Arnold Renderer☆11Mar 7, 2017Updated 9 years ago
- Substance 3D Designer plugin enabling to copy/paste node parameters and store/restore node states.☆16Feb 26, 2025Updated last year
- Automatically exported from code.google.com/p/exposure-render.release110☆11Aug 6, 2021Updated 4 years ago
- Intuitive, flexible, Lua-jit script for any platform☆10Sep 10, 2021Updated 4 years ago
- OpenCL Path Tracer developed for the Advanced Graphics course at Utrecht University. By Claudio Freda and Mathijs Molenaar.☆13Aug 16, 2021Updated 4 years ago
- OpenCL path tracer written in Python☆16Oct 16, 2016Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- WrapCudaDeformer. Autodesk® Maya® Plugin☆20Dec 19, 2017Updated 8 years ago
- Tools for reading Autodesk Maya nCache files☆14Jul 17, 2020Updated 5 years ago
- setup arnold render for render department☆10Jul 13, 2016Updated 9 years ago
- RenderMan Interface-compatible display driver and plugin for rendering directly into Nuke.☆14Sep 8, 2020Updated 5 years ago
- Plug-in for importing .csv mocap data recorded with the Live Link Face App.☆22Apr 4, 2022Updated 4 years ago
- Brand new 3d mesh viewer and editor (C++, Qt, OpenGL)☆20Jul 8, 2015Updated 11 years ago
- Substance Designer Plugin to export custom mipmaps.☆16Mar 10, 2025Updated last year
- Houdini VEX/CVEX shader for Arnold☆31Jun 23, 2017Updated 9 years ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆33Aug 11, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- vulkan-tutorial with python☆40May 13, 2018Updated 8 years ago
- Parses the subset of TCL needed for Nuke scripts☆20Dec 19, 2018Updated 7 years ago
- A python wrapper for ScriptHookV☆11Jun 26, 2018Updated 8 years ago
- Examples of how to achieve OpenGL streaming with Qt, Websockets etc☆13May 25, 2016Updated 10 years ago
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- An implementation of the Marching Cubes algorithm using an OpenGL compute shader.☆17Jul 7, 2021Updated 5 years ago
- A volume rendering using GLSL☆10Apr 26, 2022Updated 4 years ago
- Experimental Web Component for displaying 3d files in USDZ format☆41Jun 12, 2026Updated 3 weeks ago
- Cuda Fluid Solver and Particles System for Maya and Houdini☆34Sep 16, 2016Updated 9 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- ☆19Dec 9, 2021Updated 4 years ago
- An exemplary implementation of a tri-dexel approach for creating triangle meshes from surfaces which can be sampled using raycasting☆16Jul 28, 2019Updated 6 years ago
- A place where I dump interesting Houdini things for your amusement☆35Mar 27, 2025Updated last year
- Universal Scene Description☆12Aug 1, 2023Updated 2 years ago
- A Qt plugin for loading EXR images via OpenEXR☆10Oct 16, 2015Updated 10 years ago
- Dash-compatible docset for the Maya C++ API reference.☆23Nov 6, 2020Updated 5 years ago
- Generate PEP 484 stubs for static type analysis and code completion for Pixar's Universal Scene Description☆34Sep 8, 2020Updated 5 years ago