Automatic C# bindings generator for GDExtension classes (Godot 4.4+)
☆78Jun 18, 2025Updated last year
Alternatives and similar repositories for godot-csharp-gdextension-bindgen
Users that are interested in godot-csharp-gdextension-bindgen are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆65Jun 19, 2026Updated 2 weeks ago
- Compose chunks of save data into a single data type by creating loosely coupled save chunks at various points in the scene tree.☆30Jun 19, 2026Updated 2 weeks ago
- A modular and extensible behavior tree framework for AI development in C# for the .NET and Godot Engine.☆28Jun 2, 2026Updated last month
- Runtime debug panel for Godot 4.x with C#☆35Jun 4, 2024Updated 2 years ago
- A tool for generating UML diagrams from C# code, designed to work seamlessly with Godot and .NET projects. UMLGenerator simplifies visual…☆53Mar 30, 2026Updated 3 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A C# port of rsubtil's Controller Icons plugin for Godot☆30Aug 15, 2025Updated 10 months ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆48Apr 28, 2026Updated 2 months ago
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆71Jun 27, 2026Updated last week
- A Single Scripted Virtual Joystick on your Gameplay Screen. All you need to do is to Drag and Drop to your Control UI and Assign Target C…☆20Jul 16, 2025Updated 11 months ago
- ☆200Jun 20, 2026Updated 2 weeks ago
- Godot with Great TypeScript☆31Feb 18, 2026Updated 4 months ago
- A C# wrapper for Fox's Sake Studios' netfox plugin for Godot.☆24Dec 10, 2025Updated 6 months ago
- Easy to use serializable models with AOT compilation support and System.Text.Json compatibility.☆70Jun 23, 2026Updated last week
- A Godot MultiplayerPeer implementation using Steam networking written in C#☆20Jan 22, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Reflection-free node-based dependency injection for C# Godot scripts, including utilities for automatic node-binding, additional lifecycl…☆216Updated this week
- Library for updating trophy information in hubzilla☆16Dec 15, 2025Updated 6 months ago
- Make it possible to fully test Godot nodes and scenes with the appropriate adapters and interfaces.☆39Jun 19, 2026Updated 2 weeks ago
- GodotSteam C# Bindings☆131Mar 11, 2026Updated 3 months ago
- C# source generators for the Godot Game Engine☆300Jun 13, 2026Updated 3 weeks ago
- This repository is for reporting issues with the new asset store or discussing new features☆19Jun 25, 2026Updated last week
- Create mixins and generate metadata about types at build time to enable reflection in ahead-of-time (AOT) environments.☆67Jun 2, 2026Updated last month
- C# ECS demos for 🔥 Friflo.Engine.ECS: Godot, MonoGame & Unity☆29Jan 10, 2025Updated last year
- Auto-updated C# support for VSCodium using NetCoreDbg☆28Mar 25, 2026Updated 3 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- The libraries, headers, and documentation for accessing the PlayFab Party feature.☆25Jun 5, 2026Updated last month
- Operations provides a quick and efficient way to programmatically create animations and complex behavior trees in the Godot game engine.☆34Sep 19, 2025Updated 9 months ago
- ☆30Mar 10, 2024Updated 2 years ago
- A simple statechart plugin for Godot, implemented in C#.☆23Mar 17, 2025Updated last year
- Manage Godot versions and addons from the command line on Windows, macOS, and Linux.☆561Jun 23, 2026Updated last week
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆23May 29, 2022Updated 4 years ago
- ☆48May 20, 2025Updated last year
- C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, a…☆21Jun 20, 2026Updated 2 weeks ago
- A Godot framework purpose-built for turn-based tactics.☆20Oct 15, 2025Updated 8 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- C# test runner for Godot. Run tests from the command line, collect code coverage, and debug tests.☆142Jun 19, 2026Updated 2 weeks ago
- Nuget package for adding async/await functionality in Godot☆101Jun 24, 2026Updated last week
- Syntax highlighting for WGSL inside JavaScript tagged template strings☆12Nov 16, 2022Updated 3 years ago
- Lightweight audio occlusion and more for Godot 4.3+ with standard Godot Features☆92Feb 21, 2025Updated last year
- The GDScript Preprocessor Plugin extends the capabilities of GDScript, Godot's native scripting language, by introducing preprocessing fe…☆10Dec 31, 2023Updated 2 years ago
- Zed 中文版本☆19Oct 6, 2025Updated 8 months ago
- A Godot compositor effect to implement SMAA☆39Jun 3, 2025Updated last year