gilzoide / godot-csharp-gdextension-bindgenLinks
Automatic C# bindings generator for GDExtension classes (Godot 4.4+)
☆56Updated 5 months ago
Alternatives and similar repositories for godot-csharp-gdextension-bindgen
Users that are interested in godot-csharp-gdextension-bindgen are comparing it to the libraries listed below
Sorting:
- This editor plugin generates C# wrappers for classes from the GDExtension plugins.☆53Updated 3 weeks ago
- A collection of tools for accelerating Godot + C# game development, including resource loading, feature tags, and high-DPI utilities.☆52Updated last week
- ☆159Updated 2 weeks ago
- Lightweight collections, utilities, and general interface types to help make maintainable code.☆44Updated 2 weeks ago
- C# Extras for Godot☆30Updated 4 months ago
- A .NET template for quickly creating a C# nuget package for use with Godot 4.☆43Updated last week
- Supercharge your Godot nodes with power-ups and third party source generators.☆58Updated last year
- GDShrapt is object-oriented one-pass parser of GDScript programming language.☆47Updated 3 months ago
- C# source generators for the Godot Game Engine☆232Updated 2 weeks ago
- A tool to generate river meshes with intergrated flow shader using Bezier curves for Godot 4.☆70Updated 3 months ago
- Debug graphing utility for Godot 4.x (C#)☆22Updated last year
- Official C# implementation of GDUnit4 - a comprehensive unit testing framework for Godot 4. Features VS/Rider test adapter integration, p…☆135Updated last week
- a godot addon to add Console in game with c#☆29Updated last year
- A powerful C# coroutine library for Godot.☆39Updated 8 months ago
- A C# Source Generator that adds convenient onready-like features to your C# scripts in Godot Mono (3.x) without any reflection.☆123Updated 2 years ago
- A multiplayer C# game framework for Godot 3.4 Mono.☆77Updated 2 years ago
- A trail/ribbon renderer for Godot similar to Unity's TrailRenderer☆42Updated last month
- A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.☆147Updated 2 years ago
- An inspector editor for Dictionaries. But better than the built-in one (as of Godot 4.1).☆94Updated last year
- A plugin to easily create and use destructable objects in Godot 4.☆53Updated last year
- Runtime debug panel for Godot 4.x with C#☆32Updated last year
- Operations provides a quick and efficient way to programmatically create animations and complex behavior trees in the Godot game engine.☆31Updated 2 months ago
- Regex based Python script that converts arbitrary gdscript code to C#☆98Updated 2 years ago
- ResourcePicker with search as an alternative to default one.☆106Updated 5 months ago
- A simple 2D/3D interaction system for Godot 4.☆56Updated last month
- A simple utility AI example implemented in Godot☆52Updated 2 years ago
- Reactive extensions for Godot C#☆97Updated last year
- An ever expanding Godot C# game dev library to be used across several game projects☆76Updated last week
- A template used for quickly setting up new Godot 4 C# games.☆130Updated last week
- Extension methods for the Godot C# API☆25Updated last month