Simple test to combine Flecs ecs with Godot.
☆102Sep 24, 2023Updated 2 years ago
Alternatives and similar repositories for godot-flecs-sample
Users that are interested in godot-flecs-sample are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆14Apr 19, 2026Updated last month
- Rust bindings for the Flecs ECS library☆72Apr 24, 2024Updated 2 years ago
- Physics systems for flecs☆13Jun 29, 2025Updated 11 months ago
- A C# wrapper for flecs☆243May 25, 2025Updated last year
- The Zig compiler and standard library packaged for use in MSBuild.☆27Updated this week
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Allows for clicking a Node3D at runtime and it will be selected within the editor☆13May 21, 2024Updated 2 years ago
- ☆21Aug 22, 2020Updated 5 years ago
- A controller for Godot that handles similarly to Quake and Titanfall 2.☆49Oct 1, 2025Updated 8 months ago
- ☆12Oct 14, 2020Updated 5 years ago
- Code for Extermination Shock☆15Jun 30, 2024Updated last year
- The Summator Example from Custom Modules made with the GDExtension system in Godot 4☆206Apr 25, 2025Updated last year
- Project files☆14Jun 13, 2024Updated 2 years ago
- A vaporwave-style sky material for Godot 4☆14Aug 2, 2024Updated last year
- Lua script host for flecs☆73Jun 3, 2023Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Godot plugin for managing, saving and loading game state☆38Feb 28, 2026Updated 3 months ago
- A simple image-to-voxel convertor☆20Feb 9, 2025Updated last year
- Utility class for registering and serializing light-weight RefCounted-based structs in Godot Engine.☆42Jun 26, 2025Updated 11 months ago
- Minimum viable Flecs entity component system implementation in Unreal Engine.☆22Oct 29, 2025Updated 7 months ago
- An easy A* pathfinding plugin (addon) for Godot's GridMap.☆21Sep 28, 2025Updated 8 months ago
- Box2D integration module for Godot Engine☆13Dec 29, 2022Updated 3 years ago
- Godex is a Godot Engine ECS library.☆1,404Sep 18, 2023Updated 2 years ago
- Godot Rapier Physics – 2D and 3D physics engine for the Godot game engine. with better stability, performance, liquids, determinism, stat…☆905Jun 7, 2026Updated last week
- Unofficial Godot 1.0 and "Godot 0" builds for nostalgia purposes☆20Jul 26, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Vertex painter for Godot 4.3 and 4.4☆14Mar 9, 2025Updated last year
- A fast entity component system (ECS) for C & C++☆8,387Updated this week
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Jun 23, 2022Updated 3 years ago
- A godot optimization script that allows processes to run between frames on the main thread.☆18Aug 21, 2024Updated last year
- Demo integration between flecs, SDL3 and Blend2d☆12Mar 6, 2025Updated last year
- A Godot demo that uses the Arch ECS system.☆33Sep 18, 2023Updated 2 years ago
- Escoria framework official documentation☆13Jun 5, 2026Updated last week
- An Open Source Voxel RPG☆41Aug 10, 2025Updated 10 months ago
- Demo illustrating the use of dijkstra map for turn-based pathfinding for multi agents on weighted grids☆12May 31, 2014Updated 12 years ago
- End-to-end encrypted cloud storage - Proton Drive • AdSpecial offer: 40% Off Yearly / 80% Off First Month. Protect your most important files, photos, and documents from prying eyes.
- A work-in-progress reimplementation of Grand Theft Auto 2.☆11Mar 5, 2024Updated 2 years ago
- Use A shadow map texture in godot to calculate face shadows.☆22Jul 16, 2025Updated 11 months ago
- WIP project for editing automatically chunked scenes from one giant parent scene☆41Sep 30, 2023Updated 2 years ago
- ☆18Oct 15, 2025Updated 8 months ago
- A Godot 4.2 project implementing mesh streaming and chunk based LODs.☆81Dec 31, 2024Updated last year
- Web-based UI for monitoring Flecs applications, trying out queries & learning ECS☆95Updated this week
- ☆20Sep 27, 2023Updated 2 years ago