GuillaumeGomez / rust-fmod
A rust binding for the FMOD library
☆63Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for rust-fmod
- Idiomatic Rust bindings for OpenAL 1.1 and extensions (including EFX).☆80Updated 4 years ago
- Easing functions for Rust☆52Updated 6 years ago
- Modular and lightweight spritesheet packer 🐑☆89Updated last year
- Tutorials and examples for rendy☆37Updated 5 years ago
- A cgmath physics library that can be used with Specs☆106Updated 4 years ago
- imgui integration for Amethyst☆66Updated 4 years ago
- A 3D game engine with built-in editor☆139Updated 5 months ago
- A library for sprite hierarchy and scene management☆57Updated last year
- Useful modules for the ggez Rust game framework.☆63Updated last year
- Rust wrapper around bgfx.☆82Updated 7 years ago
- Shred based event handler☆59Updated 2 years ago
- A set of data and constructs to use in games.☆85Updated 3 years ago
- [ABANDONED] General-purpose data processing library. Mirror of https://gitlab.com/nitric/nitric☆84Updated 4 years ago
- A collision extension to cgmath☆125Updated 5 months ago
- SDL2 Input handling for imgui-rs☆50Updated 11 months ago
- Immediate mode library in Rust☆33Updated 6 years ago
- Lightweight game audio☆152Updated last year
- Rust native game/media development library☆67Updated 3 years ago
- GLSL mathematics for Rust programming language.☆42Updated 10 months ago
- An easy to build and use set of SDL2 bindings.☆60Updated last year
- Benchmarks of various Entity Component Systems in Rust☆72Updated 6 years ago
- A library for texture packing☆65Updated 6 months ago
- ☆20Updated 5 years ago
- Rust-language binding for the NanoVG vector graphics library☆117Updated last year
- Game Input Library for Rust - Mirror of https://gitlab.com/gilrs-project/gilrs☆150Updated 2 months ago
- Concise recipes for common game dev tasks, for the Bevy game engine☆88Updated 3 years ago
- Easy Api in Rust to play Sounds☆90Updated 4 years ago
- Matt's Game Framework☆63Updated 4 years ago
- Glium-based 3D rendering pipeline☆63Updated last year