☆44Apr 17, 2026Updated last month
Alternatives and similar repositories for dlss_wgpu
Users that are interested in dlss_wgpu are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Wiki and documentation for 2D graphics projects☆10Mar 21, 2025Updated last year
- Rust implementation of the Resonate algorithm for low-latency spectral analysis, with Python and WebAssembly bindings☆89Apr 24, 2026Updated last month
- Compresses normal vectors (or any 3D unit vector) using Octahedron encoding☆11Jul 22, 2024Updated last year
- Lua in the Browser, with Rust 🦀 and WebAssembly☆11Mar 31, 2025Updated last year
- Mass properties for Bevy's geometric primitives.☆23Jan 16, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- WGSL/WESL language support for Zed☆23Feb 28, 2026Updated 3 months ago
- ☆17Aug 30, 2024Updated last year
- An LSP and CLI for RON files that provides autocomplete, diagnostics, go to definition, code actions, and hover support based on Rust typ…☆58Feb 28, 2026Updated 3 months ago
- Use winit like the async runtime you've always wanted☆51Jun 3, 2024Updated 2 years ago
- ☆21Jun 1, 2026Updated last week
- Bindings to Nvidia Labs's ꟻLIP image comparison and error visualization library☆22May 30, 2026Updated last week
- Texture block compression using WGPU compute shader.☆19Mar 19, 2026Updated 2 months ago
- ktx2 parsing library☆23Jun 1, 2026Updated last week
- Camera pose estimation given 3D points and corresponding pixel coordinates☆19Dec 28, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A bounding-volume hierarchy for in-game broad-phase collision detection☆31Jun 2, 2026Updated last week
- Convert SDFs to triangle meshes using wgpu and dual contouring☆26Jan 5, 2025Updated last year
- An effort to try and unify audio crates☆23Apr 7, 2025Updated last year
- Rust implementation of http://pbrt.org/☆21Jun 3, 2026Updated last week
- Generate typesafe Rust bindings from WGSL shaders to wgpu☆68Mar 26, 2026Updated 2 months ago
- Low-level CPU and register abstractions for the N64 console☆12Sep 22, 2023Updated 2 years ago
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.☆149May 21, 2026Updated 2 weeks ago
- Notes on SVG parsing☆27Dec 15, 2023Updated 2 years ago
- Signed distance field generator in pure Rust☆32Sep 8, 2022Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Making maps from DOOM in Rust☆11Mar 12, 2018Updated 8 years ago
- Example Rust projects running on Sony Playstation Vita☆12Jul 23, 2024Updated last year
- Terminal Display Plugin for the Bevy Game Engine☆13Apr 3, 2025Updated last year
- ☆76May 8, 2026Updated last month
- ☆12Mar 9, 2025Updated last year
- A tiny C compiler based on LLVM and ANTLR4☆10Jan 13, 2019Updated 7 years ago
- Oppinionated Rust Terminal Canvas Rendering Engine☆17Oct 23, 2025Updated 7 months ago
- A simple tool to explore a TrueType font content as a tree☆30Jan 4, 2022Updated 4 years ago
- ☆19Feb 24, 2026Updated 3 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The home for Rust's governance documentation, such as team charters.☆13Jan 26, 2022Updated 4 years ago
- Bevy complete template using Cargo Generate☆47Oct 21, 2025Updated 7 months ago
- Sven Co-Op Server in Docker☆12May 28, 2026Updated last week
- An OpenGL loader tailored to gfx-rs's needs.☆14Feb 4, 2020Updated 6 years ago
- Texture Block Compression (BCn) written in Rust☆11Apr 12, 2021Updated 5 years ago
- A Java version of LLVM Core by Hao Liu☆22Jan 31, 2013Updated 13 years ago
- Tool to manage the passwords on your system☆19Updated this week