Auburn / FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
☆1,087Updated last month
Alternatives and similar repositories for FastNoise2:
Users that are interested in FastNoise2 are comparing it to the libraries listed below
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆2,881Updated this week
- C++ SIMD Noise Library☆613Updated 3 years ago
- Tiny OpenGL Wrapper / 3D Engine in C++☆1,048Updated 6 months ago
- A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)☆328Updated 3 years ago
- A guide to using modern OpenGL functions.☆1,241Updated 3 years ago
- Header-only Perlin noise library for modern C++ (C++17/C++20)☆730Updated 3 years ago
- Introductory guide to vulkan.☆1,019Updated 2 months ago
- Successors to OpenSimplex Noise, plus updated OpenSimplex.☆593Updated last year
- Single source file FBX loader☆931Updated last month
- 3D Procedural Game Engine Using OpenGL☆1,216Updated this week
- Procedural Hydrology / River / Lake Simulation☆645Updated last year
- Cross-platform game engine with Vulkan backend☆1,035Updated 5 months ago
- Vulkan Bootstrapping Iibrary☆864Updated this week
- A game engine with an emphasis on real-time cutting-edge solutions☆2,366Updated this week
- Immediate mode rendering and 3d gizmos.☆1,222Updated last year
- Cross-Platform C++ 2D/3D game engine☆1,329Updated last week
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,150Updated last week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆782Updated 11 months ago
- A Vulkan renderer written from scratch on stream☆1,426Updated this week
- A rendergraph-based graphical framework for Vulkan☆707Updated 2 years ago
- Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.☆1,271Updated 2 years ago
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆384Updated 3 weeks ago
- Edyn is a real-time physics engine organized as an ECS.☆665Updated last month
- MSDF font atlas generator☆877Updated 3 weeks ago
- 🎲 Modern 3D graphics made simple with C++17 cross-platform framework and rendering abstraction API on top of DirectX 12, Metal & Vulkan☆893Updated this week
- Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui☆3,337Updated 3 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,460Updated last year
- Math library using HLSL syntax with multiplatform SIMD support☆768Updated 3 weeks ago
- A high speed C++17 Vulkan game engine☆1,815Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,414Updated 3 years ago