Auburn / FastNoise2
Modular node graph based noise generation library using SIMD, C++17 and templates
☆1,064Updated 3 weeks ago
Alternatives and similar repositories for FastNoise2:
Users that are interested in FastNoise2 are comparing it to the libraries listed below
- Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go☆2,841Updated last month
- C++ SIMD Noise Library☆611Updated 3 years ago
- Tiny OpenGL Wrapper / 3D Engine in C++☆1,039Updated 5 months ago
- 🌋🐎 Project Island is an experimental, hot-reloading Vulkan Renderer for Linux and Windows, written in C/C++.☆1,137Updated last week
- A rendergraph-based graphical framework for Vulkan☆702Updated 2 years ago
- A guide to using modern OpenGL functions.☆1,215Updated 3 years ago
- A Vulkan renderer written from scratch on stream☆1,405Updated last week
- 3D Procedural Game Engine Using OpenGL☆1,210Updated this week
- Single-file glTF 2.0 loader and writer written in C99☆1,502Updated last month
- Single source file FBX loader☆895Updated 2 weeks ago
- Lightweight, multi-platform, data-oriented game engine.☆890Updated 10 months ago
- Immediate mode rendering and 3d gizmos.☆1,217Updated last year
- A set of open c++ game development tools that are lightweight, easy-to-integrate and free to use. Currently hosting a magicavoxel .vox fu…☆382Updated 4 months ago
- A game engine with an emphasis on real-time cutting-edge solutions☆2,290Updated this week
- Vulkan Bootstrapping Iibrary☆843Updated 3 weeks ago
- A Perlin's Simplex Noise C++ Implementation (1D, 2D, 3D)☆328Updated 3 years ago
- Esoterica Engine☆927Updated this week
- Introductory guide to vulkan.☆992Updated last month
- A fast C++23 3D game engine for modern devices, with wide platform support☆675Updated this week
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,137Updated this week
- Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14☆781Updated 10 months ago
- A collection of open source c/c++ libraries for gamedev☆1,515Updated 8 months ago
- Successors to OpenSimplex Noise, plus updated OpenSimplex.☆588Updated 11 months ago
- Cross-Platform C++ 2D/3D game engine☆1,317Updated 3 weeks ago
- My personal Vulkan renderer☆1,633Updated this week
- Cross-platform game engine with Vulkan backend☆1,032Updated 4 months ago
- Lightweight Game Engine/Framework in C++17 with WYSIWYG Editor. Experimental C# bindings.☆848Updated this week
- Math library using HLSL syntax with multiplatform SIMD support☆740Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆3,693Updated this week
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆408Updated this week