HPWater
☆372Mar 13, 2026Updated last week
Alternatives and similar repositories for HPWater
Users that are interested in HPWater are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- This is a project to implment dynamic GI in unity URP☆15Mar 16, 2023Updated 3 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Sep 22, 2022Updated 3 years ago
- 知识与你分享~☆21Nov 11, 2023Updated 2 years ago
- 3DTexture Export Tools☆61Dec 27, 2025Updated 2 months ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Aug 11, 2020Updated 5 years ago
- A work in progress solution for capsule shadows in Unity.☆129Jan 5, 2024Updated 2 years ago
- ☆83Oct 7, 2024Updated last year
- 波动方程水体交互demo☆14Jun 28, 2024Updated last year
- Atmosphere Scattering For URP☆16Jun 3, 2024Updated last year
- Texel-Shading (experimental!) inside the Universal Render Pipeline.☆53Nov 9, 2022Updated 3 years ago
- Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmente…☆40Sep 19, 2023Updated 2 years ago
- ☆12Jul 13, 2022Updated 3 years ago
- An implementation of SPH in Unreal Engine 5, using Niagara System, Neighbor Grid 3D and Screen Space Fluid Renderring☆13Jan 13, 2024Updated 2 years ago
- Bloom using FFT to accelerate convolution, with Unity URP☆126May 21, 2023Updated 2 years ago
- The package for anime-style character shadow running on Unity URP forward rendering.☆22Jun 13, 2024Updated last year
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆32Mar 19, 2023Updated 3 years ago
- Runtime Virtual Texture for Unity URP.☆156Dec 12, 2023Updated 2 years ago
- 综合:后处理、RenderFeature管线拓展、PBR、NPR、体积渲染、ComputeShader、GPU草、VFX特效;的综合仓库☆270Jan 29, 2026Updated last month
- ☆64Dec 11, 2019Updated 6 years ago
- Imposter Baker plugin for Unreal Engine 5☆12Jul 17, 2023Updated 2 years ago
- Making Tsunami water simulation using Smoothed Particles Hydrodynamic (SPH), the project has been made using Unity Engine, The simulation…☆34Apr 25, 2025Updated 11 months ago
- High-performance GPU text rendering for Unity/VRChat.☆62Mar 8, 2026Updated 2 weeks ago
- Unity project in which I experiment with new shader techniques☆17Feb 15, 2020Updated 6 years ago
- HTML5与移动互联网开发方向,《Unity3D 游戏开发》课程仓库☆10May 15, 2018Updated 7 years ago
- Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)☆229Mar 23, 2022Updated 4 years ago
- ☆56Sep 28, 2025Updated 5 months ago
- a repository of my shader☆71Oct 16, 2024Updated last year
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Jul 29, 2020Updated 5 years ago
- Unity sample project using instancing in HDRP path tracing.☆16May 1, 2025Updated 10 months ago
- ☆24Jan 3, 2023Updated 3 years ago
- ☆39Jul 31, 2022Updated 3 years ago
- Game Animation Sample(UE 5.5) with ALS Layering. Replication Included. Unreal Engine 5.5☆14Nov 20, 2024Updated last year
- Physical Light Unit for (URP) Universal Render Pipeline☆22Jun 29, 2025Updated 8 months ago
- An open source tool for object destruction simulation in Unity☆130Feb 24, 2025Updated last year
- ☆45May 10, 2022Updated 3 years ago
- ☆76Oct 21, 2023Updated 2 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Dec 2, 2018Updated 7 years ago
- 一个支持自定义模块加载顺序的框架。☆29Sep 16, 2025Updated 6 months ago
- Alexander Sannikov's Radiance Cascades for Unity's URP☆165Nov 4, 2025Updated 4 months ago