frostbone25 / Unity-Planar-ShadowsLinks
Cheap shadowing for mobile/VR (Originally by ozlael)
☆13Updated 2 years ago
Alternatives and similar repositories for Unity-Planar-Shadows
Users that are interested in Unity-Planar-Shadows are comparing it to the libraries listed below
Sorting:
- Customize on-demand shadow rendering in HDRP.☆20Updated last year
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 5 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆36Updated 8 months ago
- Source code for the tutorial on how to use the job system☆16Updated 2 years ago
- An example of mesh deformation in Unity☆30Updated 3 years ago
- ☆28Updated 3 years ago
- ☆36Updated 7 months ago
- ☆27Updated last year
- XELF.Hexelate.Shader: Hexelation Shader is an image effect for Unity. Screen will be filtered by hexagonal grids.☆19Updated 5 years ago
- ☆26Updated 4 years ago
- A simple fog solution that utilizes a cubemap for color, rather than a single constant color for better fidelity. It can do height based …☆33Updated 2 years ago
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Ghost of Tsushima lantern system from the duels☆23Updated 4 years ago
- Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.☆12Updated 3 years ago
- An example of 6D Lightmap texture shading for smoke in Unity URP☆23Updated 4 years ago
- Unity Shader Graph: Custom Render Texture target sample☆27Updated last year
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆22Updated 3 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆34Updated 2 years ago
- Useful Editor Utility☆25Updated 2 years ago
- Screen Space Reflection for Unity Universal RP☆14Updated last year
- A faster spline/line renderer using the GPU + Jobs + Burst, focusing mainly on the performance of modifying control points, i.e. it is qu…☆14Updated last year
- Unity Plugin that adds the following features to timeline: (1) Frame Cutting and Insertion, (2) Timeline and Animation View Synchronizat…☆37Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- View and navigate your selection history!☆30Updated 10 months ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 5 months ago
- Keyframe Reducer in Unity☆30Updated 7 months ago
- Blob/Fake Shadow by Decal Projector for Unity☆18Updated 2 years ago
- Vertex ambient occlusion baking tool for Unity.☆36Updated 4 years ago
- ☆33Updated 2 years ago
- URP Lit shader with glittering effect☆16Updated 3 years ago