Post Processing Stack
☆26Feb 16, 2021Updated 5 years ago
Alternatives and similar repositories for PostProcessing
Users that are interested in PostProcessing are comparing it to the libraries listed below
Sorting:
- Core utilities for Unity3D☆16Apr 11, 2025Updated 11 months ago
- A Unity surface shader that removes noticeable tiling patterns by implementing a state-of-art stochastic tiling system.☆14Sep 3, 2020Updated 5 years ago
- Game effect, a particle system based attacking VFX, made in Unity.☆11Apr 2, 2020Updated 5 years ago
- Solid Leaf BSP Compiler for creating convex colliders on a unity 3d mesh☆17Nov 6, 2016Updated 9 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Dec 2, 2018Updated 7 years ago
- Custom Editors and Controls for Unity☆16Sep 5, 2023Updated 2 years ago
- Library for generating sharp shadow volumes in Unity3D.☆67Jan 25, 2022Updated 4 years ago
- ☆18May 1, 2021Updated 4 years ago
- Inverse Square Falloff for Unity Default Lighting☆33May 15, 2020Updated 5 years ago
- ☆16Jan 26, 2016Updated 10 years ago
- Mistral Trail is a Trail Rendering System for Unity and could safely substitute the built-in trail system.☆20Oct 8, 2017Updated 8 years ago
- voxul is a voxel framework and voxel mesh editing tool for Unity.☆86Mar 7, 2025Updated last year
- A simple helper for constraining rects to windows and other rects☆17Jan 6, 2021Updated 5 years ago
- Unity friendly library for networked cryptography.☆13Nov 17, 2021Updated 4 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Sep 22, 2022Updated 3 years ago
- Unityのネットワークサンプルを簡略化したもの☆36Dec 16, 2011Updated 14 years ago
- Build and test Unity projects for several platforms using CircleCI.☆11Dec 8, 2024Updated last year
- Procedural Wildflowers☆13Jun 27, 2018Updated 7 years ago
- Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge…☆26Jan 20, 2018Updated 8 years ago
- 🕹 [C#/Mono/Unity3D] Custom UI components for Unity3D game engine.☆35Apr 22, 2017Updated 8 years ago
- Hanashi is a node-based narrative editor for Unity☆13Aug 1, 2021Updated 4 years ago
- General Utilities for Unity☆29Mar 25, 2024Updated last year
- Unity URP AtmosphericFog☆79Nov 24, 2021Updated 4 years ago
- A sparse voxel octree renderer, made for use with Unity.☆127Nov 21, 2025Updated 4 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆25Oct 31, 2023Updated 2 years ago
- Mip Map Bias Editor is an Unity Editor plugins that can perform Mip Map Bias quality selection and batching all textures in the selected …☆20May 8, 2023Updated 2 years ago
- The complete, free, open source InAudio for Unity☆17Nov 8, 2020Updated 5 years ago
- An example on how to create a FPS game with Darkrift 2☆12Jul 5, 2022Updated 3 years ago
- Way to customize how reflection probes are baked in Unity☆80Dec 1, 2018Updated 7 years ago
- Z-Based Color Grading and Separate User LUT for Unity's "Post-Processing Stack V2"☆30Apr 23, 2019Updated 6 years ago
- A relationship system for RPGs, simulation games, and adventure games in Unity.☆27Sep 19, 2025Updated 6 months ago
- Provides access to internal lighting APIs.☆83Jan 9, 2023Updated 3 years ago
- how to do anything (a bot)☆18Apr 12, 2025Updated 11 months ago
- Compare Unity's API between versions☆17Sep 18, 2021Updated 4 years ago
- Epub source for the Standard Ebooks edition of Short Fiction, by Philip K. Dick☆12Feb 23, 2026Updated 3 weeks ago
- Bake skinned mesh animations to 2D textures☆55Aug 24, 2021Updated 4 years ago
- Procedural generation of 3D maps with snappable meshes☆34Jan 14, 2025Updated last year
- Simplified and automatic game option creation for Unity3D games.☆18May 27, 2020Updated 5 years ago
- Convert HDRP/Lit to Better Lit/Lit Materials☆19Jul 7, 2022Updated 3 years ago