ArnauPrat / furiousLinks
A database inspired entity-component system for computer games
☆14Updated 4 years ago
Alternatives and similar repositories for furious
Users that are interested in furious are comparing it to the libraries listed below
Sorting:
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- An experimental sprite rendering setup utilizing SSBO's, Threading, EnTT reactive systems, and array-textures based sprite caching.☆6Updated 5 years ago
- The C++ "engine" for a game.☆12Updated 4 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- ENGINE..... vrooooommm☆35Updated 3 weeks ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- JavaScript port of EnTT☆10Updated 6 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- finite-state-machine demo☆8Updated 6 years ago
- C++20 highly parallel ECS implementation☆20Updated 5 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated 11 months ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated last year
- A one-stop font atlas generator☆14Updated 7 years ago
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- ☆10Updated 7 years ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- ☆12Updated last year
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 5 years ago
- Ariyana is an open source and free WIP game engine.☆12Updated 6 years ago
- 2D quake-inspired game☆28Updated last year
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 8 years ago
- An abandoned game dev toolset.☆10Updated 3 years ago
- ENTT like implementation of ECS in C☆50Updated last year
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆26Updated 3 years ago