A database inspired entity-component system for computer games
☆14Apr 26, 2021Updated 5 years ago
Alternatives and similar repositories for furious
Users that are interested in furious are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 🛠️ A simple ECS library made for learning purposes (header-only)☆19Mar 10, 2021Updated 5 years ago
- ENGINE..... vrooooommm☆38May 24, 2025Updated last year
- 2D quake-inspired game☆29Dec 15, 2023Updated 2 years ago
- minimalistic TowerDefense☆10May 24, 2025Updated last year
- A scripting language built for speed in world where JavaScript runs on web servers☆11May 7, 2022Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆15Sep 21, 2021Updated 5 years ago
- ENTT like implementation of ECS in C☆50Apr 7, 2024Updated 2 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Dec 5, 2020Updated 5 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 3 years ago
- C++20 highly parallel ECS implementation☆21Oct 3, 2019Updated 7 years ago
- A single header library for managing game entity hierarchies.☆43Nov 13, 2020Updated 5 years ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Mar 31, 2021Updated 5 years ago
- Collection of ktl header libraries - small C++20 wrapper utilities☆11Aug 15, 2022Updated 4 years ago
- ☆13May 11, 2026Updated 5 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Core SDK of Trollworks engine☆23May 28, 2024Updated 2 years ago
- Experimental game-engine sandbox using OpenGL and ECS.☆22Jun 15, 2024Updated 2 years ago
- Very fast backtraces resolver☆33Sep 17, 2018Updated 8 years ago
- https://lexdev.net/tutorials/case_studies/overwatch_shield.html☆12Sep 10, 2019Updated 7 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆20Oct 11, 2014Updated 12 years ago
- Working on a Performance Analyser using ImGui☆12Aug 31, 2017Updated 9 years ago
- Simple "Stable Fluids" Implementation☆16Mar 25, 2024Updated 2 years ago
- ☆26Dec 1, 2020Updated 5 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Offline Shader Editor based on wxWidgets☆11Jan 12, 2021Updated 5 years ago
- Fast comparison-based sort algorithm☆60Dec 21, 2022Updated 3 years ago
- GH Actions greets a Qt based project using CMake and CMakeIFW☆12Oct 30, 2019Updated 7 years ago
- A compile-time CHIP-8 emulator☆38Jun 23, 2020Updated 6 years ago
- Perforce as Filesystem in Userspace (FUSE)☆14Jul 21, 2018Updated 8 years ago
- A native SVG editor built on its own SVG2 and CSS3 engine, written from scratch in C++20.☆34Updated this week
- A single and multi-scale SSIM implementation in C++☆11Mar 26, 2025Updated last year
- Minimal hackable C# ECS (sparse buffers)☆74Sep 18, 2022Updated 4 years ago
- ☆15Mar 29, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Multiplayer football game☆16Oct 11, 2021Updated 5 years ago
- lossy GPU-friendly image compression\decompression☆13Dec 5, 2021Updated 4 years ago
- meta-programming, C++11☆16Jun 21, 2022Updated 4 years ago
- Python-like 'enumerate' for C++☆29Feb 21, 2021Updated 5 years ago
- A Tiny 3D Game Engine☆38Sep 24, 2022Updated 4 years ago
- A 2D box pushing game with some Minecraft Redstone mechanics☆14Jun 28, 2019Updated 7 years ago
- Performance optimized & replicated C++ port of Advanced Locomotion System V4 for Unreal Engine 4.25 with additional bug fixes☆13Dec 9, 2022Updated 3 years ago