ArnauPrat / furiousLinks
A database inspired entity-component system for computer games
☆14Updated 4 years ago
Alternatives and similar repositories for furious
Users that are interested in furious are comparing it to the libraries listed below
Sorting:
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Updated 4 years ago
- Everything I am (was...) passionate about - the best game engine ever☆50Updated 4 years ago
- 2D quake-inspired game☆28Updated last year
- An abandoned game dev toolset.☆10Updated 3 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated 11 months ago
- Dear ImGui 2D scripting language inspired by Werkzeug from Farbrausch☆38Updated 2 years ago
- Ariyana is an open source and free WIP game engine.☆12Updated 6 years ago
- Graph based GUI tool to automate system tasks☆25Updated 4 months ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆16Updated 3 years ago
- A generic game loop implementation in C++☆12Updated last year
- An implementation of a weak handle interface to a packed vector in C++☆14Updated last year
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆34Updated 5 years ago
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Updated 8 years ago
- Cross-platform entry point library☆65Updated 2 months ago
- A one-stop font atlas generator☆14Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- A minimalistic scripting language with parser and interpreter in a single C++ header file☆28Updated 3 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- C++20 highly parallel ECS implementation☆20Updated 5 years ago
- Non-intrusive and customizable C++ GUI library☆12Updated 5 years ago
- random 2d engine rumblings☆18Updated 7 years ago
- Linear Memory Allocator for Games and Embedded Systems☆76Updated 2 years ago
- A simple, configurable and extendible build system for gamedev.☆25Updated last year
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Automatically exported from code.google.com/p/eight☆12Updated 8 years ago
- demonstration of live reloading☆15Updated 7 years ago
- A game engine. That breathes fire and awesomeness☆14Updated 6 years ago
- Under construction C header only graphics library.☆27Updated 4 years ago
- ENGINE..... vrooooommm☆35Updated 3 months ago