SergeyMakeev / Sandworm
Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.
☆22Updated 6 years ago
Related projects ⓘ
Alternatives and complementary repositories for Sandworm
- Single header SPIR-V compressor for C and C++☆31Updated 8 years ago
- a collection of handle/id allocators☆20Updated 8 months ago
- a ring buffer for variable sized continuous data☆16Updated 8 years ago
- Testing various BCn texture format decoding libraries☆16Updated 2 years ago
- Utility to sign DXIL code after compilation☆22Updated 5 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Indirect Occlusion Culling☆23Updated 7 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- Repo for working on updates to the legacy DXSDK header D3DX_DXGIFormatConvert.inl☆13Updated last week
- A set of examples and visualizations showing off FiberTaskingLib☆12Updated 7 years ago
- ☆51Updated 6 months ago
- A cross-platform Vulkan layer which checks Vulkan applications for best practices on PowerVR devices.☆15Updated 4 years ago
- Graphics prototyping framework☆37Updated 8 months ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- Header only software implementations of reduced precision floating point formats☆15Updated 5 years ago
- A collection of in-progress work☆13Updated 6 years ago
- Comparing some methods of generating blue noise dither patterns, to go with a blog post☆15Updated 5 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆34Updated 5 years ago
- Docker image with Microsoft DirectX shader compiler (dxil and spirv)☆12Updated 5 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 13 years ago
- Toy software vulkan ICD implementation☆19Updated 4 years ago
- Papers☆7Updated 2 years ago
- ☆28Updated 6 years ago
- Dynamic PATH management based on Current Working Directory☆17Updated 9 months ago
- Breakout with Vulkan to test Uniform Data Transfer Methods☆25Updated 4 years ago
- small collection of directory related functions.☆13Updated 3 years ago
- some helpers im using since 2009. contain usefull things like vec2, vec3, vec4, variant, actionTime and more☆18Updated last month
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- Single file, STB-style, "lib" to generate uuid:s.☆26Updated 8 years ago
- Comparing various C++ OBJ parsing libraries☆17Updated last year