GPU acelerated text rendering library for MonoGame build on the Slug algorithm
☆32Jul 24, 2026Updated last month
Alternatives and similar repositories for Forme
Users that are interested in Forme are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A small project that shows a cool way to use SpriteFont in MonoGame.☆19Mar 13, 2026Updated 6 months ago
- Cross-Platform C# 2D game engine build ontop of MonoGame.☆29Apr 10, 2026Updated 5 months ago
- One framework for creating powerful cross-platform games.☆39May 20, 2024Updated 2 years ago
- Experimental! Vulkan & ImGui Apps in C# using Silk.NET and ImGui.NET☆17Oct 27, 2023Updated 2 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A game engine built on MonoGame.☆40Jul 26, 2026Updated last month
- Resolution independent GUI library for MonoGame.☆14Sep 2, 2025Updated last year
- A low-level, cross-platform .NET graphics library. Vulkan, D3D11, OpenGL, OpenGL ES.☆45Updated this week
- C# Game Engine☆14Dec 3, 2024Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated 2 years ago
- KNI is a cross-platform C# game framework.☆367Aug 29, 2026Updated 2 weeks ago
- A game engine using C# / OpenTK, not very good☆21Dec 8, 2022Updated 3 years ago
- High performance zero allocation MSDF fonts for monogame.☆31Dec 30, 2025Updated 8 months ago
- C# Realtime GUI System☆153Mar 11, 2026Updated 6 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Cross platform .NET bindings for SDL3☆42May 5, 2025Updated last year
- C# port of https://github.com/memononen/fontstash☆367Updated this week
- Game Engine in C++ with WPF Level Editor☆10Jul 9, 2024Updated 2 years ago
- Cross-platform C# game engine.☆491Sep 4, 2026Updated last week
- A homebrew 3D game engine, written in C++. Scalable multithreading, modular, data-driven, Lua scripting, deferred rendering, multithreade…☆14Feb 19, 2025Updated last year
- Simple, modern, code-only C# game engine!☆25Oct 30, 2024Updated last year
- A humble game framework focuses on 2d for learning purpose.☆10Oct 3, 2024Updated last year
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆18Jan 7, 2023Updated 3 years ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- 3D graphics engine for .NET platform.☆17Feb 25, 2024Updated 2 years ago
- ☆15Aug 31, 2026Updated last week
- The Crimson game engine.☆19Updated this week
- A multiplayer mining game by Zachtronics Industries.☆19Nov 15, 2025Updated 9 months ago
- Content builder library for MonoGame.☆16Jan 16, 2023Updated 3 years ago
- NWindows is a cross-platform window creation and management library for .NET☆92Mar 17, 2024Updated 2 years ago
- High Performance QuadTree's for C# with proper struct support☆18Aug 15, 2022Updated 4 years ago
- This is my custom open-source C# game engine designed from the ground-up for maximum possible performance rendering in VR with multiple c…☆16Updated this week
- An artist-friendly skybox generator wrapping the glTF IBL Sampler☆51Apr 5, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 18, 2026Updated 3 months ago
- A modern cross-platform managed FreeType2 library☆89Feb 6, 2026Updated 7 months ago
- The official repo of the HexaEngine game engine☆178Aug 22, 2026Updated 3 weeks ago
- A blueprint editor control used to create and edit node graphs, rendered with SkiaSharp.☆30Jan 4, 2026Updated 8 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆442Updated this week
- Pixie is a C# library for beautiful and portable console output formatting/typesetting.☆23May 1, 2026Updated 4 months ago
- Cross-platform native message box library exposing a stable C ABI and a modern .NET 8 managed wrapper.☆38Apr 30, 2026Updated 4 months ago