LiruJ / MonoGame-Skinned-Mesh-Importer
An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame
☆10Updated last year
Related projects ⓘ
Alternatives and complementary repositories for MonoGame-Skinned-Mesh-Importer
- The official repo of the HexaEngine game engine☆77Updated this week
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆46Updated 6 months ago
- MonoGame Content Importers, Shaders, etc☆54Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆76Updated last year
- A fast, Cross-platform .NET 8 C# 12 Render Framework.☆18Updated this week
- This repository is a WIP cross-platform Game Engine developed in C#.☆69Updated 7 months ago
- C3DE is a 3D Game Engine powered by MonoGame☆125Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆41Updated last year
- One framework for creating powerful cross-platform games.☆31Updated 6 months ago
- C# port of stb_truetype.h☆49Updated 11 months ago
- A tiny bevy-like archetype-style ECS library for dotnet☆113Updated last month
- JoltPhysics C# bindings☆241Updated this week
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆52Updated 2 years ago
- C# port of the stb_image.h☆239Updated 2 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆248Updated this week
- ☆26Updated 2 months ago
- 2D collision detection system.☆107Updated last month
- Various stride utilities / projects (stride3d.net)☆55Updated 4 months ago
- UI framework for MonoGame game engine.☆69Updated last week
- Minimal rigid body physics simulation☆19Updated 2 months ago
- 🌱 Tofu3D C# OpenGL game engine [developed on Apple Silicon MacOS, at some point it ran on Windows and Linux too, but I haven't tested th…☆17Updated 2 weeks ago
- A fast, Cross-platform .NET 8 C# 12 game engine.☆107Updated last month
- A .NET wrapper for the Dear ImGui.☆81Updated this week
- A sample project showing an ImGui (using ImGui.NET) renderer for OpenTK in C#☆109Updated 6 months ago
- An ImGui.NET wrapper for Monogame☆61Updated last year
- A superset of ImGuiNet with additional components designed for Monogame☆52Updated 9 months ago
- An improved font library for Monogame. Draw scalable text fast and easy!☆15Updated 5 years ago
- 2D game extension library for Monogame.☆42Updated 2 years ago
- 2D physics engine in C#☆27Updated 4 years ago
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆60Updated last year