LiruJ / MonoGame-Skinned-Mesh-Importer
An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame
☆9Updated last year
Related projects: ⓘ
- The official repo of the HexaEngine game engine☆69Updated last week
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆46Updated 4 months ago
- Fast, simple, and dependency-free physics engine written in C# with a clear and user-friendly API.☆219Updated last week
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆74Updated last year
- JoltPhysics C# bindings☆216Updated this week
- A tiny bevy-like archetype-style ECS library for dotnet☆100Updated this week
- MonoGame Content Importers, Shaders, etc☆54Updated last year
- Automatically updated C# bindings for flecs https://github.com/SanderMertens/flecs with native dynamic link libraries.☆60Updated 11 months ago
- 2D collision detection system.☆95Updated 2 weeks ago
- C# port of stb_truetype.h☆47Updated 9 months ago
- Content Importers and Shaders for MonoGame and Kni framework☆12Updated last week
- C# port of Vulkan Game Engine Tutorial☆54Updated 8 months ago
- Probably the simplest to use ECS for C#☆76Updated last year
- This is where I keep all my MonoGame samples and tutorials, hope you find them useful.☆51Updated last year
- Various stride utilities / projects (stride3d.net)☆53Updated 2 months ago
- C3DE is a 3D Game Engine powered by MonoGame☆124Updated last year
- Game and prototypes with SharpDX and Directx 11☆47Updated 2 weeks ago
- ☆16Updated 4 months ago
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆39Updated last year
- A C# wrapper for flecs☆124Updated this week
- An improved font library for Monogame. Draw scalable text fast and easy!☆15Updated 5 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆104Updated 8 months ago
- A fast, Cross-platform .NET 8 C# 12 Render Framework.☆11Updated this week
- Flexible layout tool for creating UI on any platform☆134Updated this week
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆12Updated 11 months ago
- 2D physics engine in C#☆27Updated 4 years ago
- This repository is a WIP cross-platform Game Engine developed in C#.☆70Updated 5 months ago
- 2D math / geometry collision library for C#, compatable with monogame.☆52Updated 3 years ago
- Simple to use tweening library for flax. Now with SEQUENCES☆23Updated 5 months ago
- Benchmarks of some C# ECS frameworks.☆119Updated 2 months ago