High performance zero allocation MSDF fonts for monogame.
☆28Dec 30, 2025Updated 3 months ago
Alternatives and similar repositories for MonoMSDF
Users that are interested in MonoMSDF are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Shape rendering library for MonoGame.☆84Apr 4, 2026Updated last week
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 12, 2024Updated last year
- An experimentation in creating a game engine from scratch with .NET Core☆19Apr 15, 2024Updated last year
- Create zero allocation capturing struct lambdas!☆16Jan 17, 2024Updated 2 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆66Jan 2, 2025Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Simple, modern, code-only C# game engine!☆24Oct 30, 2024Updated last year
- Micro strategy game.☆29Jan 23, 2026Updated 2 months ago
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆35Dec 8, 2022Updated 3 years ago
- A .NET wrapper for BinomialLLC's Basis Universal Supercompressed GPU Texture Codec☆10Nov 22, 2022Updated 3 years ago
- High performance C# Entity System☆26Mar 31, 2026Updated last week
- ☆20Aug 6, 2025Updated 8 months ago
- Provides a .NET library, a tool executable and an integration of shaderc compiler into MSBuild for compiling all your GLSL/HLSL files to …☆28Mar 23, 2025Updated last year
- C# port of stb_rect_pack.h☆12Feb 21, 2021Updated 5 years ago
- C# ECS Benchmarks☆43Feb 2, 2026Updated 2 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Little C# crossplatform game engine powered by ECS, using WGPU to run natively and in the browser☆40Mar 4, 2026Updated last month
- Serialization library for C# and F#.☆19Feb 5, 2026Updated 2 months ago
- High Performance QuadTree's for C# with proper struct support☆18Aug 15, 2022Updated 3 years ago
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated 2 years ago
- CollectionsMarshal for .NET Standard 2.0/2.1☆17Nov 7, 2025Updated 5 months ago
- Resolution independent GUI library for MonoGame.☆14Sep 2, 2025Updated 7 months ago
- A C# library that offers a unified API to talk to native windowing libraries.☆44Jan 28, 2021Updated 5 years ago
- A Multi-spectrum signed distance field font sample for monogame☆73Oct 5, 2018Updated 7 years ago
- Box2D.NET - a C# port of Box2D, is a 2D physics engine for games, .NET, Unity3D, servers☆168Apr 5, 2026Updated last week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- A Godot addon that lets you set access modifier for exported variables!☆25Mar 5, 2026Updated last month
- The ultimate hot-reloading for MonoGame☆19Mar 4, 2025Updated last year
- This library provides struct based collections for high performance and low memory usage☆36Oct 27, 2024Updated last year
- Luna Rendering Engine☆23Jan 11, 2024Updated 2 years ago
- A game engine using C# / OpenTK, not very good☆20Dec 8, 2022Updated 3 years ago
- Safe & Refactored Version of StbImageSharp☆18Apr 15, 2024Updated last year
- C# Game Engine☆15Dec 3, 2024Updated last year
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆50Feb 23, 2026Updated last month
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- 3D Game Engine | Vulkan | SDL3 | .NET 10 | C# 14☆75Updated this week
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Nov 7, 2024Updated last year
- The official repo of the HexaEngine game engine☆166Mar 8, 2026Updated last month
- Convert Doom levels to Quake☆21Feb 19, 2016Updated 10 years ago
- KNI is a cross-platform C# game framework.☆319Apr 5, 2026Updated last week
- Stride3D tutorials and examples in .NET 5 using C# 9.0 or .NET 6 using C# 10.☆17Oct 5, 2024Updated last year
- Cross-platform native message box library exposing a stable C ABI and a modern .NET 8 managed wrapper.☆32Mar 10, 2026Updated last month