YujiaHu1109 / Flash-SculptorLinks
Flash Sculptor: Modular 3D Worlds from Objects
☆32Updated 7 months ago
Alternatives and similar repositories for Flash-Sculptor
Users that are interested in Flash-Sculptor are comparing it to the libraries listed below
Sorting:
- [CVPR 2025 Highlight] MeshGen: Generating PBR Textured Mesh with Render-Enhanced Auto-Encoder and Generative Data Augmentation☆60Updated 6 months ago
- [ICLR 2025] Diffusion²: Dynamic 3D Content Generation via Score Composition of Video and Multi-view Diffusion Models☆55Updated 8 months ago
- [ECCV 2024] Official code for: SC4D: Sparse-Controlled Video-to-4D Generation and Motion Transfer☆109Updated 4 months ago
- "Comp4D: Compositional 4D Scene Generation", Dejia Xu*, Hanwen Liang*, Neel P. Bhatt, Hezhen Hu, Hanxue Liang, Konstantinos N. Platanioti…☆78Updated last year
- ☆41Updated 11 months ago
- GECO: Generative Image-to-3D within a SECOnd☆70Updated last month
- Official code for 4Diffusion: Multi-view Video Diffusion Model for 4D Generation.☆116Updated last year
- [ECCV24] Official code for RoomTex: Texturing Compositional Indoor Scenes via Iterative Inpainting☆31Updated last year
- WideRange4D: Enabling High-Quality 4D Reconstruction with Wide-Range Movements and Scenes☆104Updated 8 months ago
- Turbo3D: Ultra-fast Text-to-3D Generation☆75Updated 11 months ago
- [arXiv 2025] Generative View Stitching☆88Updated 2 weeks ago
- [ICCV 2025] Nautilus: Locality-aware Autoencoder for Scalable Mesh Generation☆54Updated 4 months ago
- Code implementation for: From Virtual Games to Real-World Play☆45Updated 5 months ago
- Code release of "Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion".☆91Updated last month
- Official repo for "IDArb: Intrinsic Decomposition for arbitrary number of input views and illuminations"☆92Updated 4 months ago
- An open source Multi-View Latent Diffusion Model☆39Updated 6 months ago
- [ICLR 2025] MVTokenFlow: High-quality 4D Content Generation using Multiview Token Flow☆23Updated 7 months ago
- ☆37Updated 7 months ago
- Source code for paper GS-DiT: Advancing Video Generation with Pseudo 4D Gaussian Fields through Efficient Dense 3D Point Tracking☆56Updated 10 months ago
- [ICCV'25] ScenePainter: Semantically Consistent Perpetual 3D Scene Generation with Concept Relation Alignment☆33Updated last month
- https://liuar0512.github.io/part123_official_page/☆77Updated last year
- [ICCV 2025 Findings Oral] DNF-Avatar: Distilling Neural Fields for Real-time Animatable Avatar Relighting☆35Updated this week
- ☆25Updated last year
- IntrinsiX: High-Quality PBR Generation using Image Priors☆46Updated last month
- ☆110Updated 4 months ago
- [ICCV 2025] Gaussian Variation Field Diffusion for High-fidelity Video-to-4D Synthesis☆98Updated 3 weeks ago
- [ICLR 2025] Where Am I and What Will I See : An Auto-Regressive Model for Spatial Localization and View Prediction☆42Updated 3 months ago
- StableRecon: Making Video to 3D easy☆76Updated last year
- ☆26Updated 7 months ago
- A novel 4D reconstruction method that directly generates high-quality, animation-ready 4D mesh asset (.GLB file) from a single monocular …☆93Updated 2 months ago