Use Direct3D 12 Compute Shader in C (Basic)
☆27Oct 24, 2023Updated 2 years ago
Alternatives and similar repositories for Use-Direct3D-12-Compute-Shader-in-C-Basic-
Users that are interested in Use-Direct3D-12-Compute-Shader-in-C-Basic- are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Jul 8, 2023Updated 2 years ago
- Lua extension library — Small bits of code that make writing Lua/C modules easier☆17Jan 7, 2016Updated 10 years ago
- A tiny physics engine focused on rigid body simulation.☆18May 7, 2022Updated 3 years ago
- A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.☆14Dec 26, 2024Updated last year
- Anderson Acceleration for Nonconvex ADMM Based on Douglas-Rachford Splitting☆10Jun 25, 2020Updated 5 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A library for metric optimization and parametrization described in Optimization in Penner Coordinates☆22Updated this week
- ☆20Mar 11, 2024Updated 2 years ago
- ☆12Jan 28, 2025Updated last year
- Script that unpacks a Dell XPS BIOS so that VBiosFinder can extract the vBIOS ROMs from it☆13Jan 13, 2022Updated 4 years ago
- very simple masm64 example to demonstrate how to compile MASM 64 bit using NMake/CMake☆14Aug 23, 2022Updated 3 years ago
- personal Handmade Hero repo in zig☆14Mar 26, 2026Updated last month
- OpenGl instance using GLAD and WIN32 API to manage windows and context☆12May 4, 2021Updated 4 years ago
- A fully gpu particle system with Directx 11☆11Mar 3, 2026Updated last month
- Calculating particles with OpenCL and rendering with OpenGL☆12Feb 7, 2019Updated 7 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A universal timer for Premiere Pro that can do almost anything☆10Oct 19, 2025Updated 6 months ago
- Single-file FLAC decoder with a push-style API☆42Feb 17, 2026Updated 2 months ago
- Experimental zig kernel☆15Aug 16, 2025Updated 8 months ago
- Modern UI controls for win64 assembler☆30Dec 19, 2023Updated 2 years ago
- Experimental Dx12 engine with Voxel cone tracing for realtime GI☆12Updated this week
- An auxiliary standard library for quick prototyping with modern C.☆16Aug 19, 2025Updated 8 months ago
- ☆12Jul 19, 2023Updated 2 years ago
- 3D Renderer running inside windows terminal☆14Apr 17, 2025Updated last year
- Low level Graphics API wrapper over D3D12 and Vulkan☆15Apr 11, 2026Updated 2 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A copy of the DirectX Headers from MinGW-64.☆14Sep 7, 2023Updated 2 years ago
- NodeJS SDK for the Sellix Developers API (developers.sellix.io). Quickly get started and create products, payments and more using NodeJS.☆11Jan 5, 2024Updated 2 years ago
- A shader engine in Luau, for Roblox☆13May 12, 2025Updated 11 months ago
- 3D Navier-stokes solver for incompressible fluids using java 8 for regions including obstacles and surface☆11Jun 6, 2023Updated 2 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆13Oct 8, 2017Updated 8 years ago
- Provides a vendored libjxl.☆16Oct 13, 2022Updated 3 years ago
- This is the repository of the paper "Multi-view data capture for dynamic object reconstruction using handheld augmented reality mobiles"☆13Jul 7, 2021Updated 4 years ago
- NutshellEngine is a modular game engine.☆22Apr 1, 2026Updated 3 weeks ago
- Obfuscated Luau Script Security Auditor by Indirecta☆16Apr 21, 2025Updated last year
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Super simple sample code for using ComputeShader in Unreal Engine 4.19☆13Aug 20, 2018Updated 7 years ago
- Examples of wavenerd☆22Apr 12, 2026Updated 2 weeks ago
- ☆13Dec 3, 2016Updated 9 years ago
- A 16 bit Fantasy console written in C++☆11May 26, 2022Updated 3 years ago
- A simple Snake game clone written completely in x86 assembly (2009)☆20Jul 13, 2015Updated 10 years ago
- Template repo for creating simple (or not so simple) Houdini Packages.☆16Feb 5, 2023Updated 3 years ago
- As Rigid As possible deformation algorithm☆11Apr 21, 2021Updated 5 years ago