Modern C# bindings for NVIDIA PhysX SDK 4
☆22Apr 30, 2019Updated 6 years ago
Alternatives and similar repositories for SharpPhysX
Users that are interested in SharpPhysX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Mar 9, 2022Updated 4 years ago
- A .NET wrapper for NVIDIA PhysX 4.1.2 written using C++/CLI.☆217Nov 23, 2025Updated 4 months ago
- ☆21Aug 22, 2020Updated 5 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Sep 18, 2022Updated 3 years ago
- A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.☆10Mar 23, 2015Updated 11 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- The fastest culler ever☆40Jul 25, 2018Updated 7 years ago
- Automatically generated C# bindings for NVIDIA PhysX☆21Feb 13, 2024Updated 2 years ago
- Game Engine On Demand☆12Feb 28, 2018Updated 8 years ago
- A light and easy shared state management plugin for Vue☆12May 9, 2018Updated 7 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆73Jul 5, 2022Updated 3 years ago
- Collection of samples for Vortice.Windows☆19Jan 31, 2025Updated last year
- A set of classes to do simple WPF composition in XAML with IoC nested lifetime scopes☆19Nov 23, 2023Updated 2 years ago
- Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.☆138Jun 15, 2021Updated 4 years ago
- A CSGO Offset Dumper written in C#☆13Sep 12, 2022Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- A faster way to use OpenTk in WPF without Forms dependencies☆29Mar 16, 2023Updated 3 years ago
- A library for enabling databinding to and from Observables in xaml☆10Jan 6, 2018Updated 8 years ago
- ☆13Mar 28, 2022Updated 4 years ago
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Jan 5, 2023Updated 3 years ago
- A truly mini physics and game engine for the web☆12Dec 12, 2025Updated 3 months ago
- Confetti-FX's The-Forge Lite Edition☆28Jul 23, 2019Updated 6 years ago
- A DragonBones runtime for C# MonoGame☆10Sep 24, 2018Updated 7 years ago
- the Donald Trump of the ECS libraries☆68Jan 29, 2021Updated 5 years ago
- OpenAL# - C# Wrapper for OpenAL Soft☆51Aug 28, 2021Updated 4 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Generate .NET related files for your Godot project☆12Nov 21, 2023Updated 2 years ago
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆50Feb 23, 2026Updated last month
- A library for creating 3D Windows.UI.Composition.Scenes from glTF.☆40May 18, 2024Updated last year
- 腾讯2020年8月份云开发赛事参赛作品,使用腾讯云云开发 + 云函数 开发微信小程序☆21Sep 15, 2020Updated 5 years ago
- Docker Machine driver that uses Terraform for infrastructure provisioning☆11Nov 23, 2016Updated 9 years ago
- Code examples for the MonoGame book available free on GameFromScratch.com☆13Sep 10, 2015Updated 10 years ago
- Map instances for p2ce☆14Jun 29, 2023Updated 2 years ago
- Three.js bindings and a sample ported to F#☆11Dec 8, 2018Updated 7 years ago
- Allows to use standard C# async/await to load resources for Godot engine.☆11Mar 12, 2024Updated 2 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Sample code to demonstrate how to implement speech-to-text with .NET MAUI☆31Mar 2, 2023Updated 3 years ago
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- For Portal 2 trash-runners.☆10Aug 29, 2018Updated 7 years ago
- A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and Windows…☆12Mar 13, 2023Updated 3 years ago
- Unity3D Jump Point Search Plus demo☆12Feb 10, 2021Updated 5 years ago
- Examples for the Atomic Game Engine☆97Sep 9, 2017Updated 8 years ago
- .NET binding for LibClang☆32Jun 7, 2019Updated 6 years ago