Modern C# bindings for NVIDIA PhysX SDK 4
☆22Apr 30, 2019Updated 7 years ago
Alternatives and similar repositories for SharpPhysX
Users that are interested in SharpPhysX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Blazing fast collection implementation in unmanaged heap written in modern C#, useful for buffers you have to pass the pointer to native …☆18Mar 9, 2022Updated 4 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Sep 18, 2022Updated 3 years ago
- A curated list of awesome C/C++ frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.☆10Mar 23, 2015Updated 11 years ago
- The fastest culler ever☆41Jul 25, 2018Updated 7 years ago
- Server Side Physical Simulation☆12Jul 24, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Docking Library for Avalonia☆13Feb 20, 2018Updated 8 years ago
- Automatically generated C# bindings for NVIDIA PhysX☆21Feb 13, 2024Updated 2 years ago
- [WIP] A collection of cross-platform .NET libraries that provide tools for creating robust desktop applications.☆34Sep 26, 2023Updated 2 years ago
- Extensible, living/animated wallpaper engine built in C# using Silk.NET's OpenGL wrapper at its core.☆31Aug 11, 2023Updated 2 years ago
- ObjectTK is an abstraction layer on top of OpenTK to provide OpenGL features in an object-oriented and type-safe manner with modern C#-st…☆74Jul 5, 2022Updated 3 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆36Apr 18, 2018Updated 8 years ago
- A CSGO Offset Dumper written in C#☆13Sep 12, 2022Updated 3 years ago
- A Gitter client API in Python☆10Jul 6, 2017Updated 8 years ago
- A faster way to use OpenTk in WPF without Forms dependencies☆29Mar 16, 2023Updated 3 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- A library for enabling databinding to and from Observables in xaml☆10Jan 6, 2018Updated 8 years ago
- A toolkit for building Rust-based Minecraft: Java Edition servers, using Bevy Engine.☆13Mar 22, 2025Updated last year
- Confetti-FX's The-Forge Lite Edition☆28Jul 23, 2019Updated 6 years ago
- 💭 1s2 ○ A noble, light and aesthetic bar for Wayland // wlroots. [Wip]☆11Aug 30, 2023Updated 2 years ago
- A replacement for .Net's slow Delegate.DynamicInvoke.☆17Mar 21, 2015Updated 11 years ago
- 相机的滑动、缩放控制☆12Apr 18, 2022Updated 4 years ago
- ☆15Apr 4, 2019Updated 7 years ago
- OpenAL# - C# Wrapper for OpenAL Soft☆51Aug 28, 2021Updated 4 years ago
- Generate .NET related files for your Godot project☆12Nov 21, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A library for creating 3D Windows.UI.Composition.Scenes from glTF.☆40May 18, 2024Updated 2 years ago
- Docker Machine driver that uses Terraform for infrastructure provisioning☆11Nov 23, 2016Updated 9 years ago
- Parse, format, and validate international phone numbers through libphonenumber☆19Aug 2, 2018Updated 7 years ago
- Code examples for the MonoGame book available free on GameFromScratch.com☆13Sep 10, 2015Updated 10 years ago
- Qualia is a MVC-ish UI framework heavily inspired by React+Flux and FSharp.Desktop.UI The goal is to provide a decoupled architecture usi…☆12Mar 5, 2018Updated 8 years ago
- Map instances for p2ce☆15Apr 21, 2026Updated 2 months ago
- Three.js bindings and a sample ported to F#☆11Dec 8, 2018Updated 7 years ago
- This library provides fast, lightweight and low-level memory allocators for .NET (e.g TLSF)☆54Feb 23, 2026Updated 4 months ago
- SkiaSharp GPU renderer for MonoGame projects☆11May 2, 2024Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Allows to use standard C# async/await to load resources for Godot engine.☆13Mar 12, 2024Updated 2 years ago
- A fast, cross-platform game engine for 2D and 3D.☆10Mar 12, 2025Updated last year
- Proxy app for Nek5000☆13Mar 20, 2018Updated 8 years ago
- A bare bones, no repeat code, Monogame 3.8.1 , Net Core 6 or 7, with working pixel and other shaders that works in desktop GL and Windows…☆11Mar 13, 2023Updated 3 years ago
- A game i was making for fun many years ago☆11Aug 30, 2017Updated 8 years ago
- LLDB C# bindings generated with CppSharp☆19May 29, 2016Updated 10 years ago
- F# interactive service API exposed via a lightweight HTTP server☆13Mar 6, 2018Updated 8 years ago