Mervill / Tanagra
C# binding generator for Vulkan (Working Example!)
☆34Updated 8 years ago
Alternatives and similar repositories for Tanagra:
Users that are interested in Tanagra are comparing it to the libraries listed below
- Runtime IL-to-shader translation engine for C#/.NET.☆67Updated 13 years ago
- C# bindings for https://www.khronos.org/vulkan/☆82Updated 6 years ago
- SPIR-V generator for .NET IL☆33Updated 10 years ago
- Sample SharpVk applications using Vulkan API in C#☆26Updated 7 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆36Updated 7 years ago
- A real-time rendering library☆42Updated 8 years ago
- .NET library in C# that offers generic extension methods for C++-style reinterpret_cast for select Types.☆23Updated 8 months ago
- GLFW Bindings for C#/.Net☆33Updated 8 years ago
- C# Vulkan interface/polyfill for WINDOWS and MacOS☆21Updated 5 years ago
- C# Implementation of HSLuv (revision 3)☆30Updated 2 years ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 8 months ago
- A C# port of the GWEN GUI library, with an OpenTK renderer☆31Updated 7 years ago
- lots of messy scribbles☆19Updated last year
- Pure managed TTF / OTF reader and renderer.☆87Updated 9 years ago
- Strings in a hurry.☆64Updated 8 years ago
- Idiomatic .NET Serialization for FlatBuffers☆42Updated 8 years ago
- Fork of the .net port of GWEN - GUI Without Extravagant Nonsense☆11Updated 12 years ago
- C# Rapid Open Widgets☆61Updated last month
- Simple deferred rendering demonstration with OpenTK.☆9Updated 10 years ago
- Grasshopper is a code-first 3D game engine written entirely in C# and .Net.☆43Updated 8 years ago
- User Interface Generator☆52Updated 3 months ago
- Safe & Refactored Version of StbImageSharp☆16Updated last year
- A portable cross platform image library in C#☆18Updated 8 years ago
- Unsafe methods for working with unmanaged memory and pointers.☆66Updated 4 years ago
- ☆43Updated 2 years ago
- A C# implementation of LibSquish, used to compress texture images into GPU compatible compression formats.☆20Updated last year
- Optimized math for games, based on XNA APIs☆100Updated 4 years ago
- A set of useful collections written in C#☆9Updated 3 years ago
- [obsolete] This is the stark compiler forked from the Roslyn .NET compiler C# with rich code analysis APIs.☆12Updated 6 years ago
- The SIMD-accelereted ray tracing in C# powered by Intel hardware intrinsic of .NET Core.☆113Updated 4 years ago