avilapa / vxrLinks
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
☆273Updated 6 years ago
Alternatives and similar repositories for vxr
Users that are interested in vxr are comparing it to the libraries listed below
Sorting:
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆295Updated 4 years ago
- 🧙 MAGE v0☆276Updated 8 months ago
- A very simple real-time Vulkan 3D game engine☆123Updated 3 years ago
- Yet Another Renderer☆178Updated 6 years ago
- Clustered shading implementation with bgfx☆458Updated 3 years ago
- A 3D Render engine built on top of OpenGL☆119Updated 2 years ago
- DirectX 11 Renderer written in C++11☆285Updated 4 years ago
- Cross-platform modern game engine.☆193Updated 3 months ago
- Data Driven Rendering repository☆273Updated 3 years ago
- Yet Another Vulkan Engine☆493Updated this week
- D3D12 Rendering Engine☆401Updated last month
- DirectX 12 Renderer☆356Updated 4 years ago
- Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while main…☆411Updated 2 years ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆207Updated 5 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆185Updated 5 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated last year
- High-level rendering components☆358Updated 2 weeks ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆294Updated 4 years ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆418Updated 5 months ago
- Rendering Engine using C++ and OpenGL☆374Updated 6 years ago
- vulkan abstraction layer that represent frame as a task graph☆426Updated 4 years ago
- Deferred Vulkan rendering playground using Crytek's Sponza scene☆185Updated 6 years ago
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆306Updated 2 months ago
- Framework for rapid OpenGL demos prototyping☆112Updated 10 months ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆254Updated 2 months ago
- Aether3D Game Engine☆205Updated last week
- Renderer agnostic frame graph library☆223Updated last year
- Small C++14 render engine☆355Updated 6 years ago
- DirectX11 graphics engine☆138Updated 10 months ago
- A minimalist and easy to use graphics API.☆520Updated this week