avilapa / vxrLinks
General purpose engine written in C++ with emphasis on materials rendering (PBR, clear coat, anisotropy, iridescence)
☆273Updated 6 years ago
Alternatives and similar repositories for vxr
Users that are interested in vxr are comparing it to the libraries listed below
Sorting:
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆296Updated 4 years ago
- A very simple real-time Vulkan 3D game engine☆123Updated 3 years ago
- Yet Another Renderer☆176Updated 5 years ago
- 🧙 MAGE v0☆273Updated 6 months ago
- Clustered shading implementation with bgfx☆455Updated 3 years ago
- DirectX 11 Renderer written in C++11☆288Updated 4 years ago
- A real-time physically based rendering engine written in C++ and OpenGL☆184Updated 5 years ago
- A 3D Render engine built on top of OpenGL☆118Updated 2 years ago
- Global illumination with Voxel Cone Tracing in fully dynamic scenes using a 3D clipmap to support huge areas around the camera while main…☆408Updated 2 years ago
- Yet Another Vulkan Engine☆483Updated 3 months ago
- DirectX 12 Renderer☆352Updated 4 years ago
- A portable modern OpenGL Game-Engine with focus on PBR☆110Updated 10 months ago
- Data Driven Rendering repository☆270Updated 3 years ago
- Small C++14 render engine☆354Updated 6 years ago
- D3D12 Rendering Engine☆400Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆423Updated 4 years ago
- A simple C++ framework for implementing graphics technique samples using OpenGL and Vulkan.☆233Updated 3 months ago
- Cross-platform modern game engine.☆193Updated last month
- Rendering Engine using C++ and OpenGL☆372Updated 6 years ago
- Deferred Vulkan rendering playground using Crytek's Sponza scene☆184Updated 6 years ago
- Real-time unidirectional GPU path tracer using the cross-vendor Vulkan ray-tracing extensions.☆289Updated 3 years ago
- Framework for rapid OpenGL demos prototyping☆111Updated 7 months ago
- High-level rendering components☆341Updated last month
- OpenGL sample for shader-based occlusion culling☆548Updated last year
- My toy engine, mainly for rendering experiment and prototyping.☆297Updated last month
- 2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. It…☆305Updated 2 weeks ago
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- Aether3D Game Engine☆205Updated 6 months ago
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆413Updated 3 months ago
- 3D game engine written in C++. Includes features like PBR, realtime global illumination, and more☆463Updated this week