C++ Vulkan 3D Game Engine
☆28Sep 17, 2018Updated 7 years ago
Alternatives and similar repositories for oreon-engine-cpp
Users that are interested in oreon-engine-cpp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- OpenGL/Vulkan Java 3D Engine☆681Dec 19, 2025Updated 4 months ago
- Easily sort and organise your image collection.☆10Jan 5, 2024Updated 2 years ago
- The Legend of Zelda: Breath of the Wild - Class Library☆13May 3, 2017Updated 8 years ago
- Ocean,Leak,River simulation and rendering for Unreal.☆34Dec 12, 2023Updated 2 years ago
- DX11 & DX 12 renderer for Lumix Engine☆10Nov 16, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 2D vector animation editor written from scratch in modern C++ & Qt - mirror☆13May 26, 2018Updated 7 years ago
- Water simulation with OpenGL☆11Jan 23, 2018Updated 8 years ago
- GeoMipMapping Terrain LOD☆12Jan 1, 2026Updated 4 months ago
- Some examples of using the Haskell vulkan package☆15Apr 18, 2020Updated 6 years ago
- A CubemapArray Import Pipeline for Unity 2019.3 and newer.☆17Nov 21, 2024Updated last year
- Lightweight OpenGL windowing. IRC: #glwt / irc.freenode.net☆41May 24, 2014Updated 11 years ago
- WIP: A terrain editor created in my own game "engine". Mostly created for learning purpose. C++, OpenGL☆17Jun 27, 2024Updated last year
- ☆14Jul 2, 2020Updated 5 years ago
- Shader实现特效练习,感谢JP老师!☆17Dec 5, 2018Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A Vulkan based render engine☆151Updated this week
- Tetris implemented in lua/love2d using ECS☆10May 8, 2019Updated 6 years ago
- Flexible 2D Game Engine☆12Jul 13, 2019Updated 6 years ago
- JavaFx based FileChooser and DirectoryChooser☆14Jan 26, 2026Updated 3 months ago
- [abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies☆165Jul 28, 2019Updated 6 years ago
- Tools for creation and manipulation of triangle meshes☆12Feb 10, 2024Updated 2 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Dec 12, 2023Updated 2 years ago
- MBLANC: mini Board Lab and Companion☆11Jan 5, 2023Updated 3 years ago
- A easy-to-use graphics engine based on OpenGL☆19Feb 1, 2019Updated 7 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆11Aug 9, 2025Updated 8 months ago
- Vulkan Renderer☆31Jan 25, 2026Updated 3 months ago
- Code-driven, simple and bloat-free GUI system.☆54Nov 23, 2019Updated 6 years ago
- ComputerVisionBlueprint is an open-source tool that simplifies computer vision with a drag-and-drop interface using Qt, OpenCV, and Qt No…☆35Apr 22, 2026Updated last week
- 💾 Salvare is a real-time collaborative code editor.☆18Nov 10, 2018Updated 7 years ago
- Experimental Lattice ECP5-driven Data Center Security Communication Module☆21Jul 22, 2024Updated last year
- Guestbook demo for blog post☆73Sep 6, 2012Updated 13 years ago
- mirror from google->gitlab->github☆14Updated this week
- Fork of icculus's HLSL Bytecode -> GLSL translator with tweaks for MonoGame☆15May 28, 2023Updated 2 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆17Jun 9, 2016Updated 9 years ago
- graph-based pathfinding implementation for the unity game engine☆27Aug 22, 2023Updated 2 years ago
- Used for overriding files generated by PetaLinux with Avnet board specific configurations.☆12Mar 24, 2025Updated last year
- A vectorized software rasterization pipeline optimized for rendering a sparse set of pixels with 16x MSAA.☆16Feb 15, 2017Updated 9 years ago
- A console/terminal server with logging facilities☆15Mar 4, 2015Updated 11 years ago
- Modern C++ wrapper for Simple DirectMedia Layer (SDL2)☆11Aug 19, 2021Updated 4 years ago
- A beginner friendly, simple to use, light weight code editor in Java☆11Feb 12, 2024Updated 2 years ago